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[personal profile] storyevents
SUGAR PLUM BEAST: ACT I—






§ instructions.

The Sugar Plum Beast Act I is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels.

Quick reminder that everyone is dressed to fit the rustic village style! Costumes for each role is linked in the scene they first appear but carry over into other scenes. And for those who are cast as Beast roles, will undergo full transformation, though the degree of transformation is up to the players. They can go into full hulking beast or be something more benign and cute with just ears and a tail or something. The Beast form also can be whatever you want, there is no set "design." In terms of affected personality, in general those in the role will be a little angrier and grumpy than usual, but it's not a complete personality switch. So it's possible to have the character mostly unaffected but snap or get annoyed more easily than usual or over the most random things they normally wouldn't. However there are cases when they may fly off the handle and while we leave it up to the players on if and when that can happen during a scene, anything more extreme that is specifically required will be noted for that scene.

Finally, just to be clear, characters who are in Main Scenes are not immediately dropped into their location and will have to go through designated flowered arches and then return. Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.

Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.





sub quests )
rustyhonesty: (Nineteen ★ Smile)
[personal profile] rustyhonesty
Characters: Jean Kirstein [The Beast]
Campaign: Break
Format: [ brackets ] AND/OR prose do either
Open
Summary: There's a party at the Beasts' castle!

A message (written by a furniture) is sent out through the devices. The strike outs are Jean trying to censor things but they can be seen if you squint.

Welcome to the party on April 10th!
The place is indicated on the attached map.
It is also our Masters' birthday this week (7th)
Do with the information as you please.

Let's have a delightful time!



Why, we only live to serve )
afoolshope: berselius 📱 dw/lj (🌕 074)
[personal profile] afoolshope
Characters: Makoto Yuki [Thanatos]
Campaign: Break
Format: [ brackets ] or "prose" (I'll match)
Open
Summary: Catch all for March

Read more... )
whatsamada: (I'll Stick Around)
[personal profile] whatsamada
Characters: Ken Amada [Phobos] & Makoto Yuki [Thanatos]
Campaign: Frankenhyde
Format: Prose
Open or Closed Closed
Summary: Ken gives Makoto a gift as a means to get them talk to each other again.

What was he suppose to do? )
schrodingers_joker: (joker - thinking)
[personal profile] schrodingers_joker
Characters: Ren Amamiya [Robin Hood] and Makoto Yuki [Thanatos]
Campaign: Frankenhyde
Format: Prose
Closed
Summary: On Christmas Eve, Ren is asked out to make smores and not realize he's on a date, or what his crush and close friend will confess to him...

It's the most wonderful time of the year... )
storyevents: (pic#13311336)
[personal profile] storyevents
Intro Log: October 2020—


§ instructions.

Greetings and welcome to the intro log for Forgotten Tales! There are no hard and fast rules here. Just include your Character, canon, and essence in the subject line and post away! Network prompts are allowed in the intro log, so feel free to put one in.

In terms of timeline, the intro log can span over several days, so don't feel as if everything has to happen all at once. You are also free to post your own logs at any time, and can even take these prompts for them! Reminder: certain threads from the Test Drive can be used and carried over into the intro log! So you are free to port over and continue threads from the TDM if you'd like.

For more information or to ask any questions, refer to the accompanying Game Notes.





prompts )
afoolshope: (Default)
[personal profile] afoolshope
Characters: Minato Arisato [Fox] | The Little Prince
Campaign: Break
Format: Either one is fine with me, I'll match
Open
Summary: Catch all for the Break time

And then I'll start again )
[personal profile] storyevents
A TWISTED WONDERLAND: ACT II—





§ instructions.

The Second Act is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels.

Everyone is still starting from the forest of doors and will have to go through them to their area. Essences are back to normal and bound to their respective Aspect, however those who participate in scenes will have their Essence replaced with one based on the character they're playing (ex, Alice roles will now have Alice Essence at their disposal). This is only limited to the scenes—once they're back out they will have their Essence again. There are various items scattered throughout Wonderland that act as power ups and will grant additional Wonderland character Essence abilities. Example, wearing a top hat will grant bonus Mad Hatter abilities. These power ups are only available for the sub quests.

Finally, just to be clear, characters who are in Main Scenes are not immediately dropped in to their location and will have to pass through the designated door and then return. Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.

Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.





sub quests )
storyevents: (pic#13311336)
[personal profile] storyevents
A TWISTED WONDERLAND: ACT I—





§ instructions.

As suggested by the previous narrative, everyone is basically being "abducted" and falling into a story without the Storyteller's knowledge. They are landing in the Forest of Doors which acts as the safe zone. Although we don't have a designated prompt, characters can set up camp and recuperate there. Basic supplies will drop from the trees. Each prompt serves as one of the doors the characters can pass through.

Reminder: everyone's Essence will become unbound when passing through the doors into the area and will effectively "swap" with another. Players can choose whatever Essence they'd like to try with their character with the only limitation that they must already be in game. It's possible to have multiple Essence swaps in one location. Essences will return to their proper owner upon returning to the Forest of Doors.

Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.





prompts )
[personal profile] storyevents
A MIDSUMMER ROSE: ACT III—





As everyone is taken from the second Act into the third and final Act of this story, they will all share the same visions of how the story has proceeded thus far:
Bonny Rose and Puck met and proceeded to blame each other for the donkey curse, but eventually took a moment to realize they needed to work together in order to brew the cure, with Bonny Rose protecting Puck while he gathered ingredients and brewed the potion. (All while bickering and swearing as only fantasy-Scottish redheads can.)

After freeing the town, Bonny Rose was in a much better mood and got along considerably better with her new traveling companion Nick Bottom, developing an amiable friendship until the two were separated by distracting swarms of butterflies and will-o-wisps.

Titania found Nick in the forest and he followed her willingly to her castle, with the queen demonstrating her considerable might defending her new paramour against a serpentine creature. The two indulged in a steamy bath and soothing Titania's wounds.

Surprisingly, Oberon and Carabosse had a scintillating past as lovers and partners on the battlefield, until Carabosse fell too deep into dark magic and Oberon began to fall for Titania. The two of them had a tense but surprisingly civil conversation about the past, the curse and her kidnapping plans, and Titania's mothering skills, and Carabosse promised to alter the curse and divulged that it can be broken with True Love, romantic or platonic.

Oberon managed to coax a particularly sharp Titania to their room, and eventually managed to break the curse on her.

Titania apologized to Nick for her behavior while under the love potions' effects. He accepted her apology, and the two agreed to part ways and for Nick to be left alone from now on.

Meanwhile, Bonny Rose and Tam Lin met in the forest, and the two normally outgoing youths were so stricken with each other that they became shy. They bonded over their shared feelings of being trapped in certain roles, and Tam Lin managed to charm her by introducing her to a wolf pup and taking her on a ride through the forest.

After the lovebirds parted ways, Tam Lin went to Puck for romantic advice. This was a mistake, as apparently fairy romance is much more complicated than Tam Lin thought, all he wanted was to know how to ask out a girl.

Carabosse managed to lure Tam Lin away with a handsome male visage before revealing her true form, offering Tam Lin a chance to join her dark forces. He refused, and she unleashed the (altered) curse on him.

When they awaken, the Aspects will find themselves in the middle of a desolate looking fortress, everything battered and filled with debris. A few bones and broken pieces of armor can be found scattered about, dark clouds constantly looming overhead—and along with the occasional cawing of crows, the loud roars of dragons can be heard followed by large, dark shadows as they fly overhead.

This is the fortress where Tam Lin is held captive and Bonny Rose must rescue him from. Once again those who must fulfil their role will find a path illuminated for them by glowing mushrooms and lead to different doors through which they must pass through before appearing in their designated scene setting. The rest will be tasked to try and clean out the fortress while protecting their safe location as well as helping the dragons roosting in the many towers overhead.

The Aspects will also discover that while they no longer are in their fairy forms, they can turn into something else—dragons.






§ instructions.

The third Act is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels.

Fairy forms are no longer at play, but everyone will now have a dragon form they can transform into. It's mostly by their own will, but a few may have some accidents as they get used to it. These transformations can be either partial or full. IMPORTANT! Characters cannot transform into dragons while doing scenes. Only those playing Tam Lin and Bonny Rose in Scene 6 will be able to use their given dragon form to use.

Finally, just to be clear, characters who are in Main Scenes are not immediately dropped in to their location and will have to follow the glowing path of mushrooms to a designated door and then return. Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.

Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.





sub quests )

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