starseeing: (Default)
[personal profile] starseeing
Characters: Ophilia | Abe no Seimei

Campaign: break

Format: [ brackets ]

Open-ish

Summary: catch-all for jan... although there's only one thread for now lol

Bloop )
keeperoftales: (Default)
[personal profile] keeperoftales
A Hollow Christmas Carol: Act III—





The party goes off with almost nary a hitch. Everyone plays their part, their actions developing the story in strange and interesting ways. Poor families are given gifts and tributes, bringing in some hope and life into the town. The party itself is filled with festive cheer—and a bit of mischief, but it remains under control. And thanks to a few brave souls, the mansion is also protected from attempted attacks from the Erasers, several fended off without anyone noticing inside. Compared to the muted, subdued beginning, everything and everyone is brighter and the entire town feels more alive.

Then, after the final scene comes to an explosive close, once more mist and fog from the forests roll over the entire town, casting a spell over everyone so that they fall asleep right where they are. Again they are left completely unaware as the the environment shifts and shuffles, letters and ink swirling as more constructs are formed. And just like before, the Aspects will have a dream depicting a little more of the story they've helped create.
In a sleigh pulled by a strong, heavy horse, the Horseman of Christmas Present pulls Ebegeeser through the town of Lowry. The Horseman tries to instill into Ebegeeser the lesson of generosity, and as they pass through the streets and come across poor families, the man is slowly moved to pity. He offers money, but it's the clothes off his own back that bring true joy and comfort to the people. Seeing this, Ebegeeser's heart begins to change and he vows to try and find a way to help them further.

After arriving at the party, Ebegeeser lives through the possible "what if" of the day. He shares a dance with Beltrina, awkward though it is. One might think she could be charmed, but Bromfred's love for the woman may be genuine. Despite the harrowing and terrifying tale of the Headless Horseman he shares, he treats Beltrina with care and charm before sharing a dance with her.

Seeing this, Ebegeeser is once again driven to consider his plans, even debating if he should actually kill Bromfred. But the Horseman of Christmas Present intervenes and manages to talk him out of executing such a nefarious plot. Thus already resigned to his fate, Ebegeeser asks Beltrina to meet him in private, a room on the second floor.

Although he already knows the answer, he makes one last attempt and proposes to Beltrina. She rejects him, but Ebegeeser takes it in stride. She then asks if he could help loosen her bodice as it had grown too tight for her. However, given his apparent inexperience, Ebegeeser accidentally tightens the garment instead, constricting the poor young woman's chest even further to the point that she struggles against him. In his attempt to help her, they both stumble instead, tripping over the carpet and she staggers toward the window...

.......And that is where the vision ends, the Horseman of Christmas Future bearing down, dragging in darkness and the stench of death. This is where our story continues...

When the dream fades, the fog disappears and everyone awakens scattered around a church and its cemetery. It's dark, the moon just a small sliver in the starless, night sky, and the fog covers the ground. There are some sounds—various insects and the occasional hoot of an owl. But a more sinister sound can sometimes be heard deep within the dark forests: hooves thundering over earth and gravel, the shrill neigh, and a hoarse, raucous laugh.

All Aspects have been assigned to their new roles, and their journals softly glow with their assignments. Everyone set to work with one another will find themselves near each other or in their set location. Aspects will also learn of a particular task regarding the collection of certain items that would help create the Segment road to connect this Story to the Index. There are also no enemies here except for one—the real Headless Horseman, which will look eerily like the one described in the story told during the party. Everyone should be wary for it it seeks not just Ebegeeser's head, but everyone's.

They are nearing the end—but what kind of end will it be?





§ instructions.
With fairly unanimous support, this will be the designated log for this Act. All Main Scenes and Sub Quests have their own top level created for those involved to respond under, but players are also free to post outside of the designated top levels to create your own for any additional prompts you'd like to take on. Each Main Scene top level has the scene prompts and casting, and assignments for the sub quests are listed below. If you haven't signed up for a sub quest yet, you can still do so!

As a reminder, characters will have the necessary information within their journals. Those who are selected to play a scene will find their journal flashing red, so hard to miss. The information they have is roughly the same as what is written OOCly.

If you have any questions, post them to the Game Notes.





sub quests )




[Mod note: Refer to the accompanying Game Notes for more information. If you wish to switch out of your current role, let us know!]
decryptic: (carefree the songs)
[personal profile] decryptic
Characters: 9S | The Scholar, Alfyn | Johnny Appleseed, and you!
Campaign: Hollow Christmas Carol, Act II, Scene 5
Format: [ brackets ]
Open!
Summary: Ebegeeser and the Horseman of Christmas Present debate the life and death of Bromfred. Also, 9S kills time around the manor.

is he bromfred or bromdead?? )
apothecarry: (Default)
[personal profile] apothecarry
Characters: {Alfyn | Johnny Appleseed} & {9S | The Scholar}

Campaign: ?? Break still?

Format: [ brackets ]

Open

Summary: Just intro stuff! Breaking into houses and trying to get used to living in a world with different rules.

They wound up just outside of town together and that's how they walk into it )

[[Joint intro-ing for 9S and Alfyn! Please catch them breaking into your house. Or failing to, because the keys don't work, and that makes for a good reason to drink.]]
keeperoftales: (Default)
[personal profile] keeperoftales
Nightmare on Index Street—





After the final hours of Halloween are coming to an end and everyone is slowly beginning to gather their things and return to their homes to prepare for the clean-up to come in the later days, a strange, eerie silence falls throughout the Index along with a mysterious gray fog. It seeps over the ground like a veil dragged behind an invisible bride and soon engulfs the entire city. The sound of hooves clattering over the cobbled streets echo over every street like an army followed by a chorus of loud, high maniacal laughter. In the next instant everything turns pitch black, as if the light of the world had been shut off.

And then just as suddenly, the light returns. But the sight that greets those who bear witness sends chills down every spine. Pumpkins lay smashed along the streets, cobwebs cover almost every window and doorway, and scarecrows swing from nooses tied to various branches. A cold, black frost covers the ground, steam rising from the thin, icy sheet before a new sound echoes around.

Crunch. Crunch. Crunch. Crunch. Crunch.

Big, heavy footfalls and then—
VRRRRRMMMMMM WHEEEEEEENNNNN

An ear-splitting roar of motor and metal as sparks fly from a giant chainsaw. The thing wielding it? A giant skeleton several stories tall, its mouth open wide as another shrieking laugh erupts, its eyes glowing fire. As it laughs, those closest to the abomination scream in terror before it suddenly swings its weapon out, cleaving everything and everyone in its path.

YOU THINK YOU CAN DESTROY ME, OUTSIDERS? YOU THINK YOU CAN BECOME HEROES? I'VE EATEN THEM ALL, DEVOURED THEIR SOULS AND TAKEN THEIR POWER. NOW I WILL TAKE YOU AND YOUR WORLDS! I WILL CONSUME EVERYTHING!!


From its open mouth a black vortex appears, growing larger and larger until it hurls outward to smash onto the street in front of it. At first nothing happens—only a gaping, black hole exists. But then the first claw reaches out, the first tendril, wing, tail, head. Black, hellish creatures rise up and locals scream the words,

"Erasers! It's the Story Eater's minions run for your lives!!"

By now the journals of each Aspect will have begun to burn, a loud buzz drumming in their ears as the Storyteller reaches each and every one of them.



Aspects! The Story Eater has sensed of your arrival and has breached the barrier of this world. It must be repelled, but there are only so few of you and it has grown so strong. We fear you will not survive if you face it now. But with the aid of the one known as the Father of Christmas, you may be able to weaken it enough. Quickly, find his gifts, use your powers, and weaken him until I can write a new barrier to expel him.

Please, hurry!





prompts )
keeperoftales: (Default)
[personal profile] keeperoftales
Opening Intro Log: October 2018—

§ instructions.
Greetings and welcome to the first intro log for Forgotten Tales! There are no hard and fast rules here. Just include your Character, canon, and essence in the subject line and post away! Network prompts are allowed in the intro log, so feel free to put one in.

In terms of timeline, the intro log can span over several days, so don't feel as if everything has to happen all at once. You are also free to post your own logs at any time, and can even take these prompts for them!

For more information, refer to the accompanying Game Notes.





§ greetings from the storyteller.

It's no surprise that everyone who first enters the Realm of Stories will feel disoriented, especially when their soul is basically fused with that of another. Fortunately, there is someone who is more than willing to explain things—just not physically. Once the initial dizziness and confusion passes, be it through the pages of the journal glowing in their hands or through telepathy, the same "voice" who sought them out and pleaded for their aid will speak.
Greetings, Aspect, for that is what you are now. We thank you for your agreement in helping fight against the Story Eater. For those whom we had to bring in for your own safety—forgive us. Once we have enough power we will return you to your worlds should you so choose.

All of you have been gifted with the essence of a powerful character from one of the many stories now lost to the Story Eater. We did not choose it—it chose you. If you touch the medallion hanging on your journal, its name will be revealed to you and you are welcome to browse through the Grand Library to read their stories.

But time is of the essence. Even now we feel the loss of yet another Book and many more will follow. We will contemplate and decide on a Draft to send you to, so in the meantime, please explore the city and learn what you can. You should have been given everything you will need for your temporary stay here in the Index, and the city residents have been informed of your coming.

Keep your journal close—we will reach out to you again.

The message will remain within the first few pages of the journal, and past it are other informative passages that the newly arrived may find useful. Information such as how to use the journal, local maps of the Index, notable businesses, where they may find their own unique residence, even names of other Aspects who have arrived. And despite the seemingly endless blank pages when rifling through, the journal itself remains thin and light when closed.

So for now, all they can do is wait and learn more about themselves and each other.






prompts )

Profile

realmofstories: (Default)
Realm of Stories

Posting Guidelines

All log entries should have the following header:



You can of course fill that out however you want just so long as the main fields exist! Don't forget to include all appropriate character and campaign tags.