rokubro: (Default)
[personal profile] rokubro
Characters: Rokurou Rangetsu [Huntsman] (Red Riding Hood)
Campaign: Break
Format: [ brackets ]
Semi-Closed
Summary: Just a simple catch-all to dump some pre-planned threads in BUT IF YOU'D LIKE ONE JUST HIT ME UP! Or start a thread. I'm honestly very cool with anything.
keeperoftales: (Default)
[personal profile] keeperoftales
Tale of the Bamboo Cutter: Act I—





§ instructions.

The first Act of our second campaign is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels. Finally, it is okay to assume that a base camp of sorts is made in that central location. Like the Sub Quests, there is no specific toplevel for it, but players are free to incorporate it in their own.

As a reminder, characters will find similar information and instruction within their journals so they won't go in blind. Also to note, all characters will have all their belongings within them as well as the additional supplies provided to them by the Storyteller. In addition, they will experience a general wardrobe change upon arriving into the Draft to match the general feudal Japanese aesthetic, but you don't have to be too strict about it. Characters in Main Scenes will have a second wardrobe change while acting the scene. Outfits will be provided in the prompts themselves, and these outfits will only be in affect during the scene. The moment they leave the setting area, they return to their other wardrobe.

Finally, just to be clear, characters who are in Main Scenes are not immediately dropped in to their location and will have to travel to the "setting location" and then return. Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests. So those on Prince Quests, they can wait a day or two before setting out, and after completing their journey, they can rest another day or two before going with Kaguya to be judged.

Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.






sub quests )
scrutinies: art: <user name=isacoque site=tumblr.com> (07)
[personal profile] scrutinies
Characters: Cyrus Albright [Sherlock Holmes] & you!
Campaign: Break
Format: [ brackets! ]
Open
Summary: January sidestory shenanigans and some general open prompts!

Read more... )
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[personal profile] keeperoftales
A Hollow Christmas Carol: Act III—





The party goes off with almost nary a hitch. Everyone plays their part, their actions developing the story in strange and interesting ways. Poor families are given gifts and tributes, bringing in some hope and life into the town. The party itself is filled with festive cheer—and a bit of mischief, but it remains under control. And thanks to a few brave souls, the mansion is also protected from attempted attacks from the Erasers, several fended off without anyone noticing inside. Compared to the muted, subdued beginning, everything and everyone is brighter and the entire town feels more alive.

Then, after the final scene comes to an explosive close, once more mist and fog from the forests roll over the entire town, casting a spell over everyone so that they fall asleep right where they are. Again they are left completely unaware as the the environment shifts and shuffles, letters and ink swirling as more constructs are formed. And just like before, the Aspects will have a dream depicting a little more of the story they've helped create.
In a sleigh pulled by a strong, heavy horse, the Horseman of Christmas Present pulls Ebegeeser through the town of Lowry. The Horseman tries to instill into Ebegeeser the lesson of generosity, and as they pass through the streets and come across poor families, the man is slowly moved to pity. He offers money, but it's the clothes off his own back that bring true joy and comfort to the people. Seeing this, Ebegeeser's heart begins to change and he vows to try and find a way to help them further.

After arriving at the party, Ebegeeser lives through the possible "what if" of the day. He shares a dance with Beltrina, awkward though it is. One might think she could be charmed, but Bromfred's love for the woman may be genuine. Despite the harrowing and terrifying tale of the Headless Horseman he shares, he treats Beltrina with care and charm before sharing a dance with her.

Seeing this, Ebegeeser is once again driven to consider his plans, even debating if he should actually kill Bromfred. But the Horseman of Christmas Present intervenes and manages to talk him out of executing such a nefarious plot. Thus already resigned to his fate, Ebegeeser asks Beltrina to meet him in private, a room on the second floor.

Although he already knows the answer, he makes one last attempt and proposes to Beltrina. She rejects him, but Ebegeeser takes it in stride. She then asks if he could help loosen her bodice as it had grown too tight for her. However, given his apparent inexperience, Ebegeeser accidentally tightens the garment instead, constricting the poor young woman's chest even further to the point that she struggles against him. In his attempt to help her, they both stumble instead, tripping over the carpet and she staggers toward the window...

.......And that is where the vision ends, the Horseman of Christmas Future bearing down, dragging in darkness and the stench of death. This is where our story continues...

When the dream fades, the fog disappears and everyone awakens scattered around a church and its cemetery. It's dark, the moon just a small sliver in the starless, night sky, and the fog covers the ground. There are some sounds—various insects and the occasional hoot of an owl. But a more sinister sound can sometimes be heard deep within the dark forests: hooves thundering over earth and gravel, the shrill neigh, and a hoarse, raucous laugh.

All Aspects have been assigned to their new roles, and their journals softly glow with their assignments. Everyone set to work with one another will find themselves near each other or in their set location. Aspects will also learn of a particular task regarding the collection of certain items that would help create the Segment road to connect this Story to the Index. There are also no enemies here except for one—the real Headless Horseman, which will look eerily like the one described in the story told during the party. Everyone should be wary for it it seeks not just Ebegeeser's head, but everyone's.

They are nearing the end—but what kind of end will it be?





§ instructions.
With fairly unanimous support, this will be the designated log for this Act. All Main Scenes and Sub Quests have their own top level created for those involved to respond under, but players are also free to post outside of the designated top levels to create your own for any additional prompts you'd like to take on. Each Main Scene top level has the scene prompts and casting, and assignments for the sub quests are listed below. If you haven't signed up for a sub quest yet, you can still do so!

As a reminder, characters will have the necessary information within their journals. Those who are selected to play a scene will find their journal flashing red, so hard to miss. The information they have is roughly the same as what is written OOCly.

If you have any questions, post them to the Game Notes.





sub quests )




[Mod note: Refer to the accompanying Game Notes for more information. If you wish to switch out of your current role, let us know!]
apothecarry: (nice chattin' with ya)
[personal profile] apothecarry
Characters: Alfyn | Johnny Appleseed & Shad | Oberon / YOU TOO
Campaign: Hollow Christmas Carol
Format: either! Written in [brackets]
Open; part A closed to Shad
Summary: Ebegeezer and Beltrina share a dance together; Alfyn spends his spare time partying and giving out gifts!

A - Scene 3: A Dance They'll Never Forget )
-
B - Spreading Cheer and Good Fruit )
-
C - Mayhem! At The Hoedown )
starseeing: (019)
[personal profile] starseeing
Characters: Ophilia Clement | Abe no Seimei and you!
Campaign: Hollow Christmas Carol (Act II)
Format: [ how u rock it like dis ]
Open
Summary: still a background character lol. but here, have some side quests and some fun times at the party

Want the Nicki cheat code? Come on nice try )
keeperoftales: (Default)
[personal profile] keeperoftales
A Hollow Christmas Carol: Act I—


§ instructions.
This is the designated log for all the main scenes for Act I: The Horseman of Christmas Past. All sub quests and nonrelated threads are to be made in their own posts. The scenes are listed below along with the assigned cast. Organization wise, the threads can happen in any order so you don't have to wait for one group to post before you do. Just start when you're ready! But to help, include in the subject line the scene header (ex. Scene 1, Scene 2, etc.) You can fluff it up a little to make it more specific like including the main characters or even scene title. Just be sure to have the number so we know which is which!

As a reminder, characters will have the necessary information within their journals. Those who are selected to play a scene will find their journal flashing red, so hard to miss. Aside from a few aesthetic changes (costumes, makeup, etc., think stage effects), all characters will be unchanged and won't gain any new powers or properties (ie. "Ghosts" are still tangible). The information they have is roughly the same as what is written OOCly.

Although there are certain characters set for a scene, it's not impossible for those not directly involved to make an appearance as random side characters or helpers. Characters can either just happen to be there or those cast as the role can make a "call out" through the journals. Any items and locations found through the main scenes are also free to be used by others for fun. There are also Bonus scenes that are basically extra prompts for people to have fun with if they'd like.

If you have any questions, post them to the Game Notes.




§ main scenes.

main scenes )




[Mod note: Refer to the accompanying Game Notes for more information. If you wish to switch out of your current role, let us know!]
keeperoftales: (Default)
[personal profile] keeperoftales
Nightmare on Index Street—





After the final hours of Halloween are coming to an end and everyone is slowly beginning to gather their things and return to their homes to prepare for the clean-up to come in the later days, a strange, eerie silence falls throughout the Index along with a mysterious gray fog. It seeps over the ground like a veil dragged behind an invisible bride and soon engulfs the entire city. The sound of hooves clattering over the cobbled streets echo over every street like an army followed by a chorus of loud, high maniacal laughter. In the next instant everything turns pitch black, as if the light of the world had been shut off.

And then just as suddenly, the light returns. But the sight that greets those who bear witness sends chills down every spine. Pumpkins lay smashed along the streets, cobwebs cover almost every window and doorway, and scarecrows swing from nooses tied to various branches. A cold, black frost covers the ground, steam rising from the thin, icy sheet before a new sound echoes around.

Crunch. Crunch. Crunch. Crunch. Crunch.

Big, heavy footfalls and then—
VRRRRRMMMMMM WHEEEEEEENNNNN

An ear-splitting roar of motor and metal as sparks fly from a giant chainsaw. The thing wielding it? A giant skeleton several stories tall, its mouth open wide as another shrieking laugh erupts, its eyes glowing fire. As it laughs, those closest to the abomination scream in terror before it suddenly swings its weapon out, cleaving everything and everyone in its path.

YOU THINK YOU CAN DESTROY ME, OUTSIDERS? YOU THINK YOU CAN BECOME HEROES? I'VE EATEN THEM ALL, DEVOURED THEIR SOULS AND TAKEN THEIR POWER. NOW I WILL TAKE YOU AND YOUR WORLDS! I WILL CONSUME EVERYTHING!!


From its open mouth a black vortex appears, growing larger and larger until it hurls outward to smash onto the street in front of it. At first nothing happens—only a gaping, black hole exists. But then the first claw reaches out, the first tendril, wing, tail, head. Black, hellish creatures rise up and locals scream the words,

"Erasers! It's the Story Eater's minions run for your lives!!"

By now the journals of each Aspect will have begun to burn, a loud buzz drumming in their ears as the Storyteller reaches each and every one of them.



Aspects! The Story Eater has sensed of your arrival and has breached the barrier of this world. It must be repelled, but there are only so few of you and it has grown so strong. We fear you will not survive if you face it now. But with the aid of the one known as the Father of Christmas, you may be able to weaken it enough. Quickly, find his gifts, use your powers, and weaken him until I can write a new barrier to expel him.

Please, hurry!





prompts )
keeperoftales: (Default)
[personal profile] keeperoftales
Opening Intro Log: October 2018—

§ instructions.
Greetings and welcome to the first intro log for Forgotten Tales! There are no hard and fast rules here. Just include your Character, canon, and essence in the subject line and post away! Network prompts are allowed in the intro log, so feel free to put one in.

In terms of timeline, the intro log can span over several days, so don't feel as if everything has to happen all at once. You are also free to post your own logs at any time, and can even take these prompts for them!

For more information, refer to the accompanying Game Notes.





§ greetings from the storyteller.

It's no surprise that everyone who first enters the Realm of Stories will feel disoriented, especially when their soul is basically fused with that of another. Fortunately, there is someone who is more than willing to explain things—just not physically. Once the initial dizziness and confusion passes, be it through the pages of the journal glowing in their hands or through telepathy, the same "voice" who sought them out and pleaded for their aid will speak.
Greetings, Aspect, for that is what you are now. We thank you for your agreement in helping fight against the Story Eater. For those whom we had to bring in for your own safety—forgive us. Once we have enough power we will return you to your worlds should you so choose.

All of you have been gifted with the essence of a powerful character from one of the many stories now lost to the Story Eater. We did not choose it—it chose you. If you touch the medallion hanging on your journal, its name will be revealed to you and you are welcome to browse through the Grand Library to read their stories.

But time is of the essence. Even now we feel the loss of yet another Book and many more will follow. We will contemplate and decide on a Draft to send you to, so in the meantime, please explore the city and learn what you can. You should have been given everything you will need for your temporary stay here in the Index, and the city residents have been informed of your coming.

Keep your journal close—we will reach out to you again.

The message will remain within the first few pages of the journal, and past it are other informative passages that the newly arrived may find useful. Information such as how to use the journal, local maps of the Index, notable businesses, where they may find their own unique residence, even names of other Aspects who have arrived. And despite the seemingly endless blank pages when rifling through, the journal itself remains thin and light when closed.

So for now, all they can do is wait and learn more about themselves and each other.






prompts )

Profile

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Realm of Stories

Posting Guidelines

All log entries should have the following header:



You can of course fill that out however you want just so long as the main fields exist! Don't forget to include all appropriate character and campaign tags.