keeperoftales: (Default)
[personal profile] keeperoftales
Tale of the Bamboo Cutter: Act II—





Everyone carries out their tasks well, and once they have been completed they could rest for some time within the safety of the base camp. Sound and color once more return to the land, everything looking more normal and even vibrant in some places. But one night, as all drifted to sleep, a silver fog drifts in and washes over them. They will all dream of story's progression:
Whether they succeeded or failed, once the princes return from their journeys and the princess gives her judgment. And that judgment is to reject all of them. Truth be told, she had hoped that none of them would return, either to fall to their fates or just give up. But for those who managed, while she still refuses to give away her heart, she does acknowledge their strength of courage and determination. Thus she invites them to stay within the court as her servants of sorts should they so choose.

Meanwhile, the forests around the manor had grown bountiful, gold and precious gemstones adding to the family's riches. All of this and more catch the attention of the Emperor, and he now desires to make Kaguya his own. But will he fare any better? And there is an ominous wind as the full moon slowly ascends into the dark night sky, growing larger than it has ever before. Little do they know that more vistors will soon descend upon them, also seeking the fair Kaguya...

When the dream fades, everyone will wake up to find themselves not in their camp grounds, but within the manor instead. Once more their clothes have changed, ranging from the finest noble silk to clean but simple uniforms of servants and guards. Although it is mostly peaceful within the manor, there is rumbling outside, shadows flitting over the night skies and a dark, ominous fog rising from the bamboo forest. A large fight quickly approaches and preparations must be made.

New roles have been cast and more tasks to be done as they are quickly reaching the end of this story. Like before, specific paths are marked for those designated to follow.

Now. How will this story end?





§ instructions.

The second and final Act of the campaign is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels. Like the Sub Quests, there is no specific toplevel for it, but players are free to incorporate it in their own.

As a reminder, characters will find similar information and instruction within their journals so they won't go in blind. Also to note, all characters will have all their belongings still with them as well as the additional supplies provided to them before, but now they have the additional resources from the manor itself. In addition, they will experience a second general wardrobe change, and once again players are free to choose what that outfit is so long as it fits with the described setting and theme. Characters in Main Scenes will have a second wardrobe change while acting the scene. Outfits will be provided in the prompts themselves, and these outfits will only be in affect during the scene. The moment they leave the setting area, they return to their other wardrobe.

Finally, just to be clear, characters who are in Main Scenes are not immediately dropped in to their location and will have to travel to the "setting location" and then return. Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.

Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.






sub quests )
keeperoftales: (Default)
[personal profile] keeperoftales
Tale of the Bamboo Cutter: Act I—





§ instructions.

The first Act of our second campaign is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels. Finally, it is okay to assume that a base camp of sorts is made in that central location. Like the Sub Quests, there is no specific toplevel for it, but players are free to incorporate it in their own.

As a reminder, characters will find similar information and instruction within their journals so they won't go in blind. Also to note, all characters will have all their belongings within them as well as the additional supplies provided to them by the Storyteller. In addition, they will experience a general wardrobe change upon arriving into the Draft to match the general feudal Japanese aesthetic, but you don't have to be too strict about it. Characters in Main Scenes will have a second wardrobe change while acting the scene. Outfits will be provided in the prompts themselves, and these outfits will only be in affect during the scene. The moment they leave the setting area, they return to their other wardrobe.

Finally, just to be clear, characters who are in Main Scenes are not immediately dropped in to their location and will have to travel to the "setting location" and then return. Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests. So those on Prince Quests, they can wait a day or two before setting out, and after completing their journey, they can rest another day or two before going with Kaguya to be judged.

Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.






sub quests )
starseeing: (Default)
[personal profile] starseeing
Characters: Ophilia | Abe no Seimei

Campaign: break

Format: [ brackets ]

Open-ish

Summary: catch-all for jan... although there's only one thread for now lol

Bloop )
keeperoftales: (Default)
[personal profile] keeperoftales
A Hollow Christmas Carol: Act III—





The party goes off with almost nary a hitch. Everyone plays their part, their actions developing the story in strange and interesting ways. Poor families are given gifts and tributes, bringing in some hope and life into the town. The party itself is filled with festive cheer—and a bit of mischief, but it remains under control. And thanks to a few brave souls, the mansion is also protected from attempted attacks from the Erasers, several fended off without anyone noticing inside. Compared to the muted, subdued beginning, everything and everyone is brighter and the entire town feels more alive.

Then, after the final scene comes to an explosive close, once more mist and fog from the forests roll over the entire town, casting a spell over everyone so that they fall asleep right where they are. Again they are left completely unaware as the the environment shifts and shuffles, letters and ink swirling as more constructs are formed. And just like before, the Aspects will have a dream depicting a little more of the story they've helped create.
In a sleigh pulled by a strong, heavy horse, the Horseman of Christmas Present pulls Ebegeeser through the town of Lowry. The Horseman tries to instill into Ebegeeser the lesson of generosity, and as they pass through the streets and come across poor families, the man is slowly moved to pity. He offers money, but it's the clothes off his own back that bring true joy and comfort to the people. Seeing this, Ebegeeser's heart begins to change and he vows to try and find a way to help them further.

After arriving at the party, Ebegeeser lives through the possible "what if" of the day. He shares a dance with Beltrina, awkward though it is. One might think she could be charmed, but Bromfred's love for the woman may be genuine. Despite the harrowing and terrifying tale of the Headless Horseman he shares, he treats Beltrina with care and charm before sharing a dance with her.

Seeing this, Ebegeeser is once again driven to consider his plans, even debating if he should actually kill Bromfred. But the Horseman of Christmas Present intervenes and manages to talk him out of executing such a nefarious plot. Thus already resigned to his fate, Ebegeeser asks Beltrina to meet him in private, a room on the second floor.

Although he already knows the answer, he makes one last attempt and proposes to Beltrina. She rejects him, but Ebegeeser takes it in stride. She then asks if he could help loosen her bodice as it had grown too tight for her. However, given his apparent inexperience, Ebegeeser accidentally tightens the garment instead, constricting the poor young woman's chest even further to the point that she struggles against him. In his attempt to help her, they both stumble instead, tripping over the carpet and she staggers toward the window...

.......And that is where the vision ends, the Horseman of Christmas Future bearing down, dragging in darkness and the stench of death. This is where our story continues...

When the dream fades, the fog disappears and everyone awakens scattered around a church and its cemetery. It's dark, the moon just a small sliver in the starless, night sky, and the fog covers the ground. There are some sounds—various insects and the occasional hoot of an owl. But a more sinister sound can sometimes be heard deep within the dark forests: hooves thundering over earth and gravel, the shrill neigh, and a hoarse, raucous laugh.

All Aspects have been assigned to their new roles, and their journals softly glow with their assignments. Everyone set to work with one another will find themselves near each other or in their set location. Aspects will also learn of a particular task regarding the collection of certain items that would help create the Segment road to connect this Story to the Index. There are also no enemies here except for one—the real Headless Horseman, which will look eerily like the one described in the story told during the party. Everyone should be wary for it it seeks not just Ebegeeser's head, but everyone's.

They are nearing the end—but what kind of end will it be?





§ instructions.
With fairly unanimous support, this will be the designated log for this Act. All Main Scenes and Sub Quests have their own top level created for those involved to respond under, but players are also free to post outside of the designated top levels to create your own for any additional prompts you'd like to take on. Each Main Scene top level has the scene prompts and casting, and assignments for the sub quests are listed below. If you haven't signed up for a sub quest yet, you can still do so!

As a reminder, characters will have the necessary information within their journals. Those who are selected to play a scene will find their journal flashing red, so hard to miss. The information they have is roughly the same as what is written OOCly.

If you have any questions, post them to the Game Notes.





sub quests )




[Mod note: Refer to the accompanying Game Notes for more information. If you wish to switch out of your current role, let us know!]
apothecarry: (nice chattin' with ya)
[personal profile] apothecarry
Characters: Alfyn | Johnny Appleseed & Shad | Oberon / YOU TOO
Campaign: Hollow Christmas Carol
Format: either! Written in [brackets]
Open; part A closed to Shad
Summary: Ebegeezer and Beltrina share a dance together; Alfyn spends his spare time partying and giving out gifts!

A - Scene 3: A Dance They'll Never Forget )
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B - Spreading Cheer and Good Fruit )
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C - Mayhem! At The Hoedown )
decryptic: (carefree the songs)
[personal profile] decryptic
Characters: 9S | The Scholar, Alfyn | Johnny Appleseed, and you!
Campaign: Hollow Christmas Carol, Act II, Scene 5
Format: [ brackets ]
Open!
Summary: Ebegeeser and the Horseman of Christmas Present debate the life and death of Bromfred. Also, 9S kills time around the manor.

is he bromfred or bromdead?? )
apothecarry: (Default)
[personal profile] apothecarry
Characters: {Alfyn | Johnny Appleseed} & {9S | The Scholar}

Campaign: ?? Break still?

Format: [ brackets ]

Open

Summary: Just intro stuff! Breaking into houses and trying to get used to living in a world with different rules.

They wound up just outside of town together and that's how they walk into it )

[[Joint intro-ing for 9S and Alfyn! Please catch them breaking into your house. Or failing to, because the keys don't work, and that makes for a good reason to drink.]]

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Realm of Stories

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