keeperoftales: (Default)
Forgotten Tales Mods ([personal profile] keeperoftales) wrote in [community profile] realmofstories2018-12-10 07:21 pm

Chapter 01: Act III - The Horseman of Christmas Future

A Hollow Christmas Carol: Act III—





The party goes off with almost nary a hitch. Everyone plays their part, their actions developing the story in strange and interesting ways. Poor families are given gifts and tributes, bringing in some hope and life into the town. The party itself is filled with festive cheer—and a bit of mischief, but it remains under control. And thanks to a few brave souls, the mansion is also protected from attempted attacks from the Erasers, several fended off without anyone noticing inside. Compared to the muted, subdued beginning, everything and everyone is brighter and the entire town feels more alive.

Then, after the final scene comes to an explosive close, once more mist and fog from the forests roll over the entire town, casting a spell over everyone so that they fall asleep right where they are. Again they are left completely unaware as the the environment shifts and shuffles, letters and ink swirling as more constructs are formed. And just like before, the Aspects will have a dream depicting a little more of the story they've helped create.
In a sleigh pulled by a strong, heavy horse, the Horseman of Christmas Present pulls Ebegeeser through the town of Lowry. The Horseman tries to instill into Ebegeeser the lesson of generosity, and as they pass through the streets and come across poor families, the man is slowly moved to pity. He offers money, but it's the clothes off his own back that bring true joy and comfort to the people. Seeing this, Ebegeeser's heart begins to change and he vows to try and find a way to help them further.

After arriving at the party, Ebegeeser lives through the possible "what if" of the day. He shares a dance with Beltrina, awkward though it is. One might think she could be charmed, but Bromfred's love for the woman may be genuine. Despite the harrowing and terrifying tale of the Headless Horseman he shares, he treats Beltrina with care and charm before sharing a dance with her.

Seeing this, Ebegeeser is once again driven to consider his plans, even debating if he should actually kill Bromfred. But the Horseman of Christmas Present intervenes and manages to talk him out of executing such a nefarious plot. Thus already resigned to his fate, Ebegeeser asks Beltrina to meet him in private, a room on the second floor.

Although he already knows the answer, he makes one last attempt and proposes to Beltrina. She rejects him, but Ebegeeser takes it in stride. She then asks if he could help loosen her bodice as it had grown too tight for her. However, given his apparent inexperience, Ebegeeser accidentally tightens the garment instead, constricting the poor young woman's chest even further to the point that she struggles against him. In his attempt to help her, they both stumble instead, tripping over the carpet and she staggers toward the window...

.......And that is where the vision ends, the Horseman of Christmas Future bearing down, dragging in darkness and the stench of death. This is where our story continues...

When the dream fades, the fog disappears and everyone awakens scattered around a church and its cemetery. It's dark, the moon just a small sliver in the starless, night sky, and the fog covers the ground. There are some sounds—various insects and the occasional hoot of an owl. But a more sinister sound can sometimes be heard deep within the dark forests: hooves thundering over earth and gravel, the shrill neigh, and a hoarse, raucous laugh.

All Aspects have been assigned to their new roles, and their journals softly glow with their assignments. Everyone set to work with one another will find themselves near each other or in their set location. Aspects will also learn of a particular task regarding the collection of certain items that would help create the Segment road to connect this Story to the Index. There are also no enemies here except for one—the real Headless Horseman, which will look eerily like the one described in the story told during the party. Everyone should be wary for it it seeks not just Ebegeeser's head, but everyone's.

They are nearing the end—but what kind of end will it be?





§ instructions.
With fairly unanimous support, this will be the designated log for this Act. All Main Scenes and Sub Quests have their own top level created for those involved to respond under, but players are also free to post outside of the designated top levels to create your own for any additional prompts you'd like to take on. Each Main Scene top level has the scene prompts and casting, and assignments for the sub quests are listed below. If you haven't signed up for a sub quest yet, you can still do so!

As a reminder, characters will have the necessary information within their journals. Those who are selected to play a scene will find their journal flashing red, so hard to miss. The information they have is roughly the same as what is written OOCly.

If you have any questions, post them to the Game Notes.





§ sub quests.

Everyone is free to participate in the sub quests, including those of the main cast. You can also participate in both. Characters can help each other with their assignments, even if they do not have one or already finished theirs. If you have any questions, post them here.

Segment Scavenger Hunt. Characters are tasked in finding particular relics that will help forge the Segment path between the soon to be finished Story and the Index. These relics are scattered around the setting area and will be objects symbolic to the story. The list itself can be found in the journals with clues as to where to find the items and anyone is technically allowed to find any of them, but for our purpose we're using assignments to make it more organized. Upon finding and collecting the relics, the relic will glow a soft white before disappearing into a sparkle of white light and ink. Here are the assigned relics and their locations:

  • 9S: The first is a large red apple. Located in a nearby apple orchard, most of the apples there are either green or rotten. But there is one large apple hanging near the top of one of the trees. Beware the hungry crow "guarding" it. His second is a small pumpkin. Somewhere within the graveyard is an open grave. Inside is a pumpkin along with a knife. Carve a face onto it.

  • Shizuo: Must reach the large church bell and ring it three times. It's found at the top of the church bell tower, but caution: the way up is rotten and rickety, and there is no rope to pull the bell. He'll have to find another way to ring the massive bell.

  • Alfyn: Must retrieve an old teacher's handbook. It's buried in the old headmaster's grave located in the center of the cemetery beneath a large oak tree. The skeletal remains are harmless, but its holding onto that book pretty tightly.

Players can still sign-up to find a Segment relic! Just comment here.


Hunting the Headless Horseman. Characters will need to fight the Headless Horseman and will have multiple chances to do so, like a repeating mini boss battle. Each time the Headless Horseman suffers a deep wound, it will disappear, only to reappear again later somewhere else. Although the characters own powers and weapons will be sufficient, there are additional items to help. Pumpkin bombs for explosive splash damage; pitchfork spears for the extra jabs; ornamental stars for piercing projectile attacks; and the handheld choir bells which when rung will have a charm and stun effect on the Horseman (good for distractions) and provide some healing and support buffs for the fighters.

Although the horse itself will be dangerous, the Horseman will also be armed with a fiery whip chain sword, capable of slashing and slinging it out to try and grab others. The order in which each particular part is hit is based off sign-up/assignment order because lazy, and when struck the part will alight in flames and turn black before the Horseman disappears. When it reappears it will be unable to use that part. Although characters are assigned certain parts, they can still fight it multiple times to help others. Simultaneous hits are also allowed.

Here are the assignments:

  • Rokurou: Left Flank. A large enough slash will result in the left rear leg of the horse to become broken and limp, hindering and slowing its movements.

  • 9S: Horse's eyes. The entire head is also viable, but damaging the eyes in particular will at least result in the horse losing more of its balance and erratic movements due to blindness.

  • Finn: Horseman's arm. Either arm, although its right arm is dominant. Damaging the arm will force the Horseman to only fight with one arm and potentially lose balance.

  • Asougi: Horseman's leg (either one). Damaging the leg will cause the Horseman to fall and unable to ride the horse.

As a reminder, the Horseman will disappear soon after receiving critical damage. Although a lot of progress is being done in the fight, there's still plenty of damage that can be dealt and there is no "final" piece to allow any late sign-ups or if anyone wants to do more. Just sign up here.





[Mod note: Refer to the accompanying Game Notes for more information. If you wish to switch out of your current role, let us know!]
chippedsoul: (the language that you sing)

[personal profile] chippedsoul 2018-12-31 08:14 pm (UTC)(link)
[He sighs.] This time at least. I wonder if my reluctance to confront the Horseman straight on was a factor? [He moves to stand.]

Did you really intend to fight that thing your own?
rokubro: (‡ 006)

[personal profile] rokubro 2018-12-31 09:31 pm (UTC)(link)
[If he needs a hand up he'll step in to offer, but if he's got it he won't interfere.]

That was the plan, yeah. [Just a cheeky grin.] I admit that it was a lot tougher than I expected, but it was also the first real challenge I've faced since coming to this place. It was fun.

[Of course he'd think and say that...]
chippedsoul: (take me back)

[personal profile] chippedsoul 2019-01-01 12:04 am (UTC)(link)
[HE'S A TOUGH GUY. HE'S FINE. Ok, maybe he needs to grab his hand so he doesn't fall back down.] That recklessness is going to come back and bite you one day, and then you won't get to have anymore fun. [He doubts that'll actually convince a "war daemon"]

rokubro: (‡ 192)

[personal profile] rokubro 2019-01-02 07:04 am (UTC)(link)
[Yeeeeah...naaaaaaah.]

Oh I know. [Just grins as he steadies Disciple.] But that's also why I train every day so that I'll be ready for when that time comes.
chippedsoul: (the language that you sing)

[personal profile] chippedsoul 2019-01-02 08:02 pm (UTC)(link)
Hah. [He shakes his head, letting go now that he was standing.] I don't think any amount of training will prepare you for that, but your determination is admirable. [Or is this stupidity?]
rokubro: (‡ 079)

[personal profile] rokubro 2019-01-05 05:14 am (UTC)(link)
Hahaha, you're probably right, but hey. Won't know until the time comes.

[Once Disciple is steady, he takes a step back to give him a bit more breathing room.]

So how is handling that "inner demon" of yours coming along?
chippedsoul: (years gone by)

[personal profile] chippedsoul 2019-01-05 05:27 am (UTC)(link)
This "inner demon" doesn't even belong to me to be called that. [He crosses his arms. This is nothing but trouble brought on by this place.]

As long as I avoid confrontation, there's no trouble. Though I want to find a means to control it. [While he is skilled on his own, considering the fantastical beast that exist here...he can admit there's potential utilizing that strength.] I won't use it unless it's under my terms. [He says mostly to himself, or to "Hyde" perhaps.]
rokubro: (‡ 076)

[personal profile] rokubro 2019-01-05 08:18 am (UTC)(link)
You're going to be a little hard pressed for that from what we've been through so far.

[Definitely a lot of fights—not that he's complaining.]

But as for control... Unfortunately I can't really offer much advice aside from having a strong will and sense of reason. Accepting everything helps, too. It's what keeps me from losing it completely, anyway.
chippedsoul: (the language that you sing)

[personal profile] chippedsoul 2019-01-06 06:20 am (UTC)(link)
[He huffs.] Of course. [Of course to what? Or maybe he knew all these things Roku was telling him already.] I will make this work.
rokubro: (‡ 128)

[personal profile] rokubro 2019-01-07 06:41 am (UTC)(link)
[If he already does, then at least he's on the right path! He grins either way.]

You seem like a capable guy, so I don't doubt it. Just use him as much as he tries to use you.