keeperoftales: (Default)
Forgotten Tales Mods ([personal profile] keeperoftales) wrote in [community profile] realmofstories2018-12-10 07:21 pm

Chapter 01: Act III - The Horseman of Christmas Future

A Hollow Christmas Carol: Act III—





The party goes off with almost nary a hitch. Everyone plays their part, their actions developing the story in strange and interesting ways. Poor families are given gifts and tributes, bringing in some hope and life into the town. The party itself is filled with festive cheer—and a bit of mischief, but it remains under control. And thanks to a few brave souls, the mansion is also protected from attempted attacks from the Erasers, several fended off without anyone noticing inside. Compared to the muted, subdued beginning, everything and everyone is brighter and the entire town feels more alive.

Then, after the final scene comes to an explosive close, once more mist and fog from the forests roll over the entire town, casting a spell over everyone so that they fall asleep right where they are. Again they are left completely unaware as the the environment shifts and shuffles, letters and ink swirling as more constructs are formed. And just like before, the Aspects will have a dream depicting a little more of the story they've helped create.
In a sleigh pulled by a strong, heavy horse, the Horseman of Christmas Present pulls Ebegeeser through the town of Lowry. The Horseman tries to instill into Ebegeeser the lesson of generosity, and as they pass through the streets and come across poor families, the man is slowly moved to pity. He offers money, but it's the clothes off his own back that bring true joy and comfort to the people. Seeing this, Ebegeeser's heart begins to change and he vows to try and find a way to help them further.

After arriving at the party, Ebegeeser lives through the possible "what if" of the day. He shares a dance with Beltrina, awkward though it is. One might think she could be charmed, but Bromfred's love for the woman may be genuine. Despite the harrowing and terrifying tale of the Headless Horseman he shares, he treats Beltrina with care and charm before sharing a dance with her.

Seeing this, Ebegeeser is once again driven to consider his plans, even debating if he should actually kill Bromfred. But the Horseman of Christmas Present intervenes and manages to talk him out of executing such a nefarious plot. Thus already resigned to his fate, Ebegeeser asks Beltrina to meet him in private, a room on the second floor.

Although he already knows the answer, he makes one last attempt and proposes to Beltrina. She rejects him, but Ebegeeser takes it in stride. She then asks if he could help loosen her bodice as it had grown too tight for her. However, given his apparent inexperience, Ebegeeser accidentally tightens the garment instead, constricting the poor young woman's chest even further to the point that she struggles against him. In his attempt to help her, they both stumble instead, tripping over the carpet and she staggers toward the window...

.......And that is where the vision ends, the Horseman of Christmas Future bearing down, dragging in darkness and the stench of death. This is where our story continues...

When the dream fades, the fog disappears and everyone awakens scattered around a church and its cemetery. It's dark, the moon just a small sliver in the starless, night sky, and the fog covers the ground. There are some sounds—various insects and the occasional hoot of an owl. But a more sinister sound can sometimes be heard deep within the dark forests: hooves thundering over earth and gravel, the shrill neigh, and a hoarse, raucous laugh.

All Aspects have been assigned to their new roles, and their journals softly glow with their assignments. Everyone set to work with one another will find themselves near each other or in their set location. Aspects will also learn of a particular task regarding the collection of certain items that would help create the Segment road to connect this Story to the Index. There are also no enemies here except for one—the real Headless Horseman, which will look eerily like the one described in the story told during the party. Everyone should be wary for it it seeks not just Ebegeeser's head, but everyone's.

They are nearing the end—but what kind of end will it be?





§ instructions.
With fairly unanimous support, this will be the designated log for this Act. All Main Scenes and Sub Quests have their own top level created for those involved to respond under, but players are also free to post outside of the designated top levels to create your own for any additional prompts you'd like to take on. Each Main Scene top level has the scene prompts and casting, and assignments for the sub quests are listed below. If you haven't signed up for a sub quest yet, you can still do so!

As a reminder, characters will have the necessary information within their journals. Those who are selected to play a scene will find their journal flashing red, so hard to miss. The information they have is roughly the same as what is written OOCly.

If you have any questions, post them to the Game Notes.





§ sub quests.

Everyone is free to participate in the sub quests, including those of the main cast. You can also participate in both. Characters can help each other with their assignments, even if they do not have one or already finished theirs. If you have any questions, post them here.

Segment Scavenger Hunt. Characters are tasked in finding particular relics that will help forge the Segment path between the soon to be finished Story and the Index. These relics are scattered around the setting area and will be objects symbolic to the story. The list itself can be found in the journals with clues as to where to find the items and anyone is technically allowed to find any of them, but for our purpose we're using assignments to make it more organized. Upon finding and collecting the relics, the relic will glow a soft white before disappearing into a sparkle of white light and ink. Here are the assigned relics and their locations:

  • 9S: The first is a large red apple. Located in a nearby apple orchard, most of the apples there are either green or rotten. But there is one large apple hanging near the top of one of the trees. Beware the hungry crow "guarding" it. His second is a small pumpkin. Somewhere within the graveyard is an open grave. Inside is a pumpkin along with a knife. Carve a face onto it.

  • Shizuo: Must reach the large church bell and ring it three times. It's found at the top of the church bell tower, but caution: the way up is rotten and rickety, and there is no rope to pull the bell. He'll have to find another way to ring the massive bell.

  • Alfyn: Must retrieve an old teacher's handbook. It's buried in the old headmaster's grave located in the center of the cemetery beneath a large oak tree. The skeletal remains are harmless, but its holding onto that book pretty tightly.

Players can still sign-up to find a Segment relic! Just comment here.


Hunting the Headless Horseman. Characters will need to fight the Headless Horseman and will have multiple chances to do so, like a repeating mini boss battle. Each time the Headless Horseman suffers a deep wound, it will disappear, only to reappear again later somewhere else. Although the characters own powers and weapons will be sufficient, there are additional items to help. Pumpkin bombs for explosive splash damage; pitchfork spears for the extra jabs; ornamental stars for piercing projectile attacks; and the handheld choir bells which when rung will have a charm and stun effect on the Horseman (good for distractions) and provide some healing and support buffs for the fighters.

Although the horse itself will be dangerous, the Horseman will also be armed with a fiery whip chain sword, capable of slashing and slinging it out to try and grab others. The order in which each particular part is hit is based off sign-up/assignment order because lazy, and when struck the part will alight in flames and turn black before the Horseman disappears. When it reappears it will be unable to use that part. Although characters are assigned certain parts, they can still fight it multiple times to help others. Simultaneous hits are also allowed.

Here are the assignments:

  • Rokurou: Left Flank. A large enough slash will result in the left rear leg of the horse to become broken and limp, hindering and slowing its movements.

  • 9S: Horse's eyes. The entire head is also viable, but damaging the eyes in particular will at least result in the horse losing more of its balance and erratic movements due to blindness.

  • Finn: Horseman's arm. Either arm, although its right arm is dominant. Damaging the arm will force the Horseman to only fight with one arm and potentially lose balance.

  • Asougi: Horseman's leg (either one). Damaging the leg will cause the Horseman to fall and unable to ride the horse.

As a reminder, the Horseman will disappear soon after receiving critical damage. Although a lot of progress is being done in the fight, there's still plenty of damage that can be dealt and there is no "final" piece to allow any late sign-ups or if anyone wants to do more. Just sign up here.





[Mod note: Refer to the accompanying Game Notes for more information. If you wish to switch out of your current role, let us know!]
decryptic: (turning to ashes flowers in their field)

[personal profile] decryptic 2018-12-11 06:06 am (UTC)(link)
[ 9S wakes up to......... blackness, and a rhythmic pounding above him. He immediately tries to sit up, only to also immediately thump his head against a "roof" about a foot above him. He yelps and grumbles, and the way his voice bounces tightly back at him alerts him to the closeness of whatever space he's in.

There's some more thumping as he tries to move his hand up to his head, only to jam his arms up against the sides of his container. He might be panicking if he needed oxygen, but he doesn't, so he just feels extremely cramped, confused, and uncomfortable instead. He raises his voice. ]


Er, hello?! Is anyone out there?!
finnality: (Default)

[personal profile] finnality 2018-12-12 02:24 am (UTC)(link)
[Knock, knock, knock. The hammer continues knocking, almost to a rhythm. In fact it is to the rhythm! Of someone whistling while he works.

But it does pause as 9S starts talking. From outside the box, a voice answers very casually, but there is pride shining in his tone, he was waiting to hear a question like that.]


Yeah - the entire future, yo! Sorry Ebegeezer, old boy, but it's gonna move on without you.
Edited (some extra touches) 2018-12-12 02:59 (UTC)
decryptic: (tho thunder's rage is quieted at last)

[personal profile] decryptic 2018-12-12 04:06 am (UTC)(link)
[ Oh, it's Finn. 9S relaxes and focuses on talking. ]

Is this because I chose not to kill Bromfred? Dammit, I knew he'd be trouble.
finnality: (fretting)

[personal profile] finnality 2018-12-12 02:50 pm (UTC)(link)
[He pauses as he wonders that.]

Uh... I dunno, maybe? But wait, not killing him would be the right thing to do. Then... we must be teaching you a lesson about some other jazz! Think about, like, your sins and whatnot!
decryptic: (carefree the songs)

[personal profile] decryptic 2018-12-13 05:30 am (UTC)(link)
That hardly seems fair. Ebegeeser... I mean -- I ended up being a pretty upstanding guy at the party. Heck, I even gave my clothes to the needy. I guess the last part with Beltrina was a misstep, but I was only trying to help her.

I already seem pretty reformed, don't you think? What's the point in trying to teach me a lesson at this stage?
finnality: (questioning)

[personal profile] finnality 2018-12-13 02:42 pm (UTC)(link)
Well, like... yeah, dude, you don't seem like a bad guy. But still, killing someone's a big no-no, even if you're trying to help. And... you should think about the future. And death and stuff, I guess? [Finn says with a half-hearted shrug. He really wishes he had a script for this.]
decryptic: (are we the playthings of fiends)

[personal profile] decryptic 2018-12-14 01:46 pm (UTC)(link)
She's dead?!

[ What the hell!! This story is turning out to be all kinds of dumb. What even happened between the actors in the last scene... ]

Ugh. Well, sorry for that. So how am I supposed to feel about the future and death and stuff? Things aren't looking too bright from in here.
finnality: (fretting)

[personal profile] finnality 2018-12-16 02:27 pm (UTC)(link)
Oh, sorry man. But them's the brakes. [He's not even completely sure what happened.]

Well you gotta feel like... I dunno. Better than you already do? Get some kinda redemption biz going on here!
decryptic: (turning to ashes flowers in their field)

[personal profile] decryptic 2018-12-17 04:38 am (UTC)(link)
[ God, fine. 9S mentally windmills for any lesson Ebegeeser could possibly have learned from this (other than that he should've killed Bromfred a long time ago), and then says rather unconvincingly: ]

My eyes have been opened to the evil of the bodice. If Beltrina hadn't felt the need to wear one to slim her figure down, she'd still be alive today. If only I could live, I'd devote my life to abolishing bodices, corsets, and what have you in favor of more natural fat-reduction techniques. Like, say... an exercise club?

[ This has been the longest verbal shrug of his life. ]
finnality: (prove me wrong)

[personal profile] finnality 2018-12-20 03:04 am (UTC)(link)
[Fin pauses as he takes that in, and he taps the tip of the hammer to his chin thoughtfully.]

...Huh. You know, that's not so bad. An exercise club sounds like a super legit redemption tactic. Maybe not banning all those kinds of clothes completely... the bottom line is, everyone's gotta be free to wear what they wanna, y'know?
decryptic: (have we been fighting in vain)

[personal profile] decryptic 2018-12-21 05:36 am (UTC)(link)
[ Oh thank god. 9S's voice picks up with relief. ]

You got it. Then I'll found an exercise club and educate people about the virtues of practical clothing... while also accepting freedom of personal choice?

[ Every word coming out of his mouth is stupid, but he'll say anything to get out of this coffin. ]
finnality: (questioning)

[personal profile] finnality 2018-12-25 07:03 pm (UTC)(link)
[He pauses.]

...Alright, I see no probs with your redemption package plan. I guess you've... learned your lesson? [He says with an indifferent shrug. Then he slowly starts to peel out each nail.]
decryptic: (hidden so deep in veils of deceit)

[personal profile] decryptic 2018-12-26 02:35 am (UTC)(link)
Great. You'll see. I'm turning over a new leaf!

[ And the best part is that he doesn't even have to follow through on it. Not personally, anyway, unless there's going to be an Act IV where he gets cast as Ebegeeser again. This whole system is a little odd, but 9S is happy as long as he can take advantage of it.

He waits patiently for Finn to pull the nails back out. ]


That really is too bad about Beltrina, though. Bromfred must be steaming.

[ Maybe Bromfred will come for revenge... ]
finnality: (questioning)

[personal profile] finnality 2018-12-26 05:03 am (UTC)(link)
You better be! Trust me, you don't want to meet the Horseman of Christmas Future in the... Christmas future...! [Another nail out.]

Huh, now that I think about it, I don't think there's any deets on what went down with Bromfred. Is that a part of the story that we decide, or is it just some kinda open-ended thing? [He feels a slight attachment owing to his previous role as the guy.]
decryptic: (the breath of a baleful unease)

[personal profile] decryptic 2018-12-27 01:37 am (UTC)(link)
I can't say for certain, but I'd say he's too much of a loose end to leave hanging. Whoever ends up playing him will probably have to decide whether to get revenge or not. Otherwise, I guess he'll just have to cope with his loss.

[ Bromfred might be turning out to be the most victimized character in the story. 9S is actually pretty curious to see what's in store for him. ]

What do you think about the story so far? Is it pretty good as far as stories go?
finnality: (questioning)

[personal profile] finnality 2018-12-30 06:23 am (UTC)(link)
Hmmm...

[Finn takes a moment to think on it as he plucks out one nail, and then another.]

I dunno. I'm no story critic. And I'm also not much of a love story guy? I mean, romance is rad and all, but I prefer more action and explosions when it comes to stories. Y'know?
decryptic: all icons by <user name=pretz> (once there were trees full of birds)

[personal profile] decryptic 2019-01-08 03:34 am (UTC)(link)
I did hear that humans like violence in their entertainment. Maybe we can find a way to blow something up in the next story.

[ He can smuggle in some things, probably! ]
finnality: (Default)

[personal profile] finnality 2019-01-08 08:41 pm (UTC)(link)
That'd be great! [Finn says, probably with too much excitement.] As long as nothing innocent's blown up, it'd be so fly! Heck, it'd be da bomb!

[He chuckles as he takes one more nail out, and... oh, that's the last one! Time to just pull the lid on off.]

Well, Mr. Ebegeezer, you're... free to go?