storyevents ([personal profile] storyevents) wrote in [community profile] realmofstories2020-08-15 03:26 pm

Chapter 05: Act II

A TWISTED WONDERLAND: ACT II—





§ instructions.

The Second Act is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels.

Everyone is still starting from the forest of doors and will have to go through them to their area. Essences are back to normal and bound to their respective Aspect, however those who participate in scenes will have their Essence replaced with one based on the character they're playing (ex, Alice roles will now have Alice Essence at their disposal). This is only limited to the scenes—once they're back out they will have their Essence again. There are various items scattered throughout Wonderland that act as power ups and will grant additional Wonderland character Essence abilities. Example, wearing a top hat will grant bonus Mad Hatter abilities. These power ups are only available for the sub quests.

Finally, just to be clear, characters who are in Main Scenes are not immediately dropped in to their location and will have to pass through the designated door and then return. Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.

Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.





§ sub quests.

Everyone is free to participate in the Sub Quests. There are no specific top levels, so you're free to incorporate them however you wish in your own top level.

¶ I. Courtroom Blitz. One of the doors leads to a giant courtroom that looks more like a combat ring complete with large crowds of spectators and a "judge" presiding over the matches. However, instead of it being cutthroat fighting, most of the locals participating are cards and everyone must fight using random silly props to try to score as many points as possible or knock the opponent off from the platform. Of course, nothing here is normal, and the battle platform will shift and move, large pillars sometimes rising up and random glitter bombs dropping down. The judge may even summon a giant (rubber) gavel to try and smash the fighters. Rather than this accomplishing anything important, it seems as if these bouts are to try and help train the cards to fight the good war in Wonderland as well as bolster confidence. Give them all a good show and help teach them a thing or two about (improv) fighting!


¶ II. The Horsey Moves in an L. Another door leads to a giant chess board and everyone takes the place of a chess piece, taking either the red or white side. Here is where most of the twisted clones are, so it is up to the Aspects to try and deal with them by defeating them on the board. The problem is everyone is limited to the moveset of the piece they replaced. Pawns can only move one space a turn, knights are three and over, bishops diagonal, rooks in a straight line. There are no Kings or Queens, but their roles are completely empty so no one has to worry about protecting them. When Aspects meet an opposing piece, they must defeat them to move on. This can either be through fighting or some other method to knock them off the space. At least they have their Essence abilities to use! If Aspects end up meeting each other, they do not have to fight. In fact they can team up to try and take out a nearby blot or clone, or swap roles to continue progressing through the board.


¶ III. Mirror Clones. Not only do the Aspects have to worry about Twisted Wonderland clones, but they also have to worry about their own clones. A mirror will sometimes rise up on the board and a clone of the Aspects will appear. It will try to take the original's place, sometimes even immediately disappearing to appear somewhere else on the board near another Aspect. The only way to destroy it is by destroying the mirror, but act fast before it fools the others. It is possible to become trapped within the mirror, and in that case the clone must be taken care of first.


¶ IV. Beware the Jabberwocky and the Bandersnatch. They occasionally pop out of nowhere. When one appears, all rules are gone and everyone can rush in to deal with them. Vorpal blades and… dog treats will appear on the battlefield which Aspects can use to hack at the monsters. The Bandersnatch will be surprisingly interested in the treats, but the Jabberwocky doesn't seem to be hungry for anything but Aspect flesh. As if things weren't dangerous enough, the clones might snatch blades to wield against the monsters, the Aspects, just about anyone within snickersnacking range.


¶ V. Wildcard. Make up your own prompt!


afoolshope: (🌕 184)

[personal profile] afoolshope 2020-08-30 01:56 am (UTC)(link)
[He only shook his head and gave a soft, stuffy kind of snort as he reached up to pat her head.]

I haven't cried since I was six. [Since that day.] It was just long overdue. Don't worry about it, Minachan.

[It was a lot of things overdue. Things he never got to say to anyone that he probably should have. Not necessarily a regret, just that time had run out. He felt lighter for it, nonetheless. He rubbed his eyes as well, finally mustering the energy to push himself back onto his achy feet.]

You can make it up to me, though, by helping me get dinner going. I'm going to waste away. [His stomach even growled as if on cue.] Correction, I think I might be dying.

[Except he said it in the most deadpan tone he could muster after the post-crying session.]
complementing: (✿ whispers of more [ SARASVATI ])

[personal profile] complementing 2020-08-30 07:36 am (UTC)(link)
[Getting headpats when she's been declared the older sister feels like it shouldn't be allowed, but she's smaller than him and she likes headpats, so she won't stop him. Instead, she hums and stands up with him, giving his cheek a little pat. It feels nice and equal, an affectionate gesture in exchange for another.]

You're so silly.

[She grins and stifles a giggle at his tone, feeling lighthearted and content from his unique brand of playfulness after their heavy discussion. Granted, their shared past isn't the only thing she wants to talk with him about, not by far. It's manageable like this, though. Hearts opened and thoughts shared a little bit at a time, with feelings assuaged and soothed before they continue on with the rest of their day. Just like a Social Link, really. She wonders which Arcana she falls under for him.

She'll ask him another day. For now, she links their arms back together and marches them off into the forest for foraging.]


Come on then, you hungry hippo. Let's get you some food.
afoolshope: berselius 📱 dw/lj (🌕 134)

[personal profile] afoolshope 2020-09-05 05:53 pm (UTC)(link)
[He scrunched his nose a little at her cheek pat and words, but nothing more. There was definitely more that they can and should talk about, but there was only so much they could do at once before it was just too much. It was easier to share a little at a time, when they were ready to share. Today was merely the beginning. A new social link with his other self, who would have thought?

He let her take the lead into the forest, eyes peeled for any of the oddities that were bound to be found on the forest floor or up in the trees. Although without his shoes, he probably shouldn't be doing any climbing.]


I haven't played that game in years. [A beat.] Are you calling me fat?