Forgotten Tales Mods (
keeperoftales) wrote in
realmofstories2019-10-27 04:37 pm
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Entry tags:
- !event,
- bridge nocturne,
- della duck,
- elma,
- eustace,
- gobo fraggle,
- godzilla,
- gwendolyn,
- junpei iori,
- keith,
- kokichi oma,
- kotori iida,
- magica de spell,
- master crane,
- percy jackson,
- rokurou rangetsu,
- rosalia rossellini,
- roxas,
- ryotaro dojima,
- scrooge mcduck (1987),
- scrooge mcduck (2017),
- shizuo heiwajima,
- varian,
- yosuke hanamura
Halloweenfaire Event
HALLOWEENFAIRE—
§ prompts.
[Mod Note: Refer to the Game Notes for full details on the event.]
¶ I. A Halloweenfaire. A variety of activities and stalls can be found throughout the town. There are games that range from the traditional fun like ring toss and throwing darts to more specialized sports entertainment such as jousting and archery. There is a live band playing festive music along with other minstrels singing their share of ballads, and there is an area cleared away for dancing. Finally, there is plenty of food about, although the candy may be worth paying attention to.
¶ II. Gifts from the Horsemen. The three horsemen of Christmas Past, Present, and Future will randomly hand out small presents to everyone with each gift matching their job. Opening the gift will provide display a brief memory or vision.
¶ III. Wild "Slay" Ride. Experience Ebegeezer's wild ride from the "Headless Horseman." Featuring a two person sleigh driven by a black horse, one person is designated as the driver and the other is in the back to try and fend off the headless horseman chasing them using an assortment of tricks such as smoke bombs, sticky taffy, and other assortment of silly equipment designed to slow the Horseman down. The Horseman itself is completely fake—an animated puppet created by the Bride—so there is no real threat unless it catches up. If caught, the sleigh goers will have a giant pumpkin smashed over them and dump an obscene amount of pumpkin guts before the Horseman gallops away laughing.
To make matters trickier, there will be black, sickly rose thorns that appear every so often on the course. Sometimes they chase the sleigh to try and wrap their vines around it and trap it, other times they're already in front creating a thorny wall barrier. They must use their Essences to defend and break through any thorny obstructions.
¶ IV. Magical Mistletoe. Streamers and ornaments aren't the only things hanging around the festival. If you happen to be walking under a tree branch or a lamp post…or inside a barn…just about anywhere there's something to hang from, you might find yourself frozen in your tracks, caught under a sprig or clump of magic mistletoe! Maybe someone will help free you with a display of affection, like a hug or a kiss! Or you could try to destroy the darned things. Normal brute force will only make the plants grow bigger, but maybe some Essence powers might work. But really, where's the fun in that?
Just be careful when touching it, if you can even reach that high. Apparently there are some sort of thorns growing among the normally harmless plants too, and not only does getting pricked sting…you might start feeling just a little drowsy for a little while.
¶ V. Wildcard. Make up your own prompt! Feel free to this for any who plan to have their own character activity.
This time last year, there was still a grand Halloween Feast where the denizens of the Index and the lucky refugees who managed to escape their stories were determined to hold onto hope and welcome these new strangers the Storyteller promised would help them. But there had been an undercurrent of true fear and despair that the Story Eater could not be stopped. Now? Not only have the Aspects struck down and slain so many Erasers- even driven back the Story Eater itself when it attacked the Index last year- but they’ve even managed to breathe new life back into the ravaged stories. So where better to celebrate this triumph and the Halloween season than in the first story the Aspects restored: A Hollow Christmas Carol, borne from the remnants of A Christmas Carol and The Legend of Sleepy Hollow.
Aspects who travel the bridge of light and swirling pages through the portal will be greeted with sprawling farmlands and forests right on the cusp of fall and winter. Normally the landscape would be cool and dark and quiet, but today- with tents and booths, red and green steamers and evergreen garlands with orange and black ornaments, motley costumes and festive, sometimes eerie, always loud music- the whole story is a riot of color and sound!
Even though most of the Aspects are already dressed like their Essence, they still might get ushered into a small temporary shop to try on costumes for some extra flair! Or ridiculousness, that’s also a possibility. Try your luck at some of the carnival games, beat up a Story Eater piñata, or try out the delicious… well, mostly delicious Halloween- and Christmas-themed foods! Though there still might be some tricks tucked away in the treats. You might even have been asked to run your own attraction or sell your own food! The presence of the Horsemen of Christmas Past, Present, and Future, the Headless Horseman, and the Ghost Bride have added other influences as well, such as jousting contests and haunted sleigh rides through the countryside. Who knows? Perhaps you might catch a glimpse of at least one of the ghosts as you celebrate tonight.
However, there is a slight chill in the festive air; the slight disapproval from some citizens in the Index and disagreement with their neighbors is much more pronounced in an actual story. It turns out that some of the citizens- called traditionalists if asked- while grateful for the Aspects’ help in reviving their home, aren’t as thrilled about being mashed up with another story, or with the wild deviations from the original text. On the opposite end of the spectrum are the Freewriters (name pending), who revel in the changes as a sign of new opportunity and growth. Needless to say, the Aspects’ interactions with the denizens might vary a bit, depending on whom they talk to.
But why let a little philosophical dispute get in the way of a good party, right? Eat, drink, dance, play around with the candy effects if you feel really bold, and have fun!
Aspects who travel the bridge of light and swirling pages through the portal will be greeted with sprawling farmlands and forests right on the cusp of fall and winter. Normally the landscape would be cool and dark and quiet, but today- with tents and booths, red and green steamers and evergreen garlands with orange and black ornaments, motley costumes and festive, sometimes eerie, always loud music- the whole story is a riot of color and sound!
Even though most of the Aspects are already dressed like their Essence, they still might get ushered into a small temporary shop to try on costumes for some extra flair! Or ridiculousness, that’s also a possibility. Try your luck at some of the carnival games, beat up a Story Eater piñata, or try out the delicious… well, mostly delicious Halloween- and Christmas-themed foods! Though there still might be some tricks tucked away in the treats. You might even have been asked to run your own attraction or sell your own food! The presence of the Horsemen of Christmas Past, Present, and Future, the Headless Horseman, and the Ghost Bride have added other influences as well, such as jousting contests and haunted sleigh rides through the countryside. Who knows? Perhaps you might catch a glimpse of at least one of the ghosts as you celebrate tonight.
However, there is a slight chill in the festive air; the slight disapproval from some citizens in the Index and disagreement with their neighbors is much more pronounced in an actual story. It turns out that some of the citizens- called traditionalists if asked- while grateful for the Aspects’ help in reviving their home, aren’t as thrilled about being mashed up with another story, or with the wild deviations from the original text. On the opposite end of the spectrum are the Freewriters (name pending), who revel in the changes as a sign of new opportunity and growth. Needless to say, the Aspects’ interactions with the denizens might vary a bit, depending on whom they talk to.
But why let a little philosophical dispute get in the way of a good party, right? Eat, drink, dance, play around with the candy effects if you feel really bold, and have fun!
§ prompts.
[Mod Note: Refer to the Game Notes for full details on the event.]

- Bumper Swan Boats. Grab a friend—or go it alone if you have the strength—for a two-person swan boat ride. Of course, in keeping with the spooky theme of this world, these swan boats are either missing their heads or have pumpkin head replacements. And that’s not the weirdest thing about them, either. After a few minutes in the boat, it becomes clear that these decapitated swans are possessed, and what should have been a calming boat ride is going to be more of a game of bumper cars… Or boats, as the case may be. The boats with pumpkin heads have a trigger that can fire the pumpkin at their target—only one shot, so make it count! Those without pumpkin heads can create smoke screens to defend themselves and create obscuring fog.
- Santa Claus’ Snow Army. In the vein of things that should be harmless… There’s something wrong with the snowmen around the place. These snowmen are able to move around, but these are no Frosty the Snowmen… They’re quite angry to have people around, apparently, and will attack anyone who gets too close. Fortunately, at least they’re pretty slow as they hop along, and can be destroyed with Essence-based powers; they’re particularly vulnerable to fire and light magic or weapons. Leading the charge is an evil Santa Claus. Not only does he have complete command of the snowmen, but he’s also got a shoulder cannon that shoots pumpkin-sized snowballs with powerful force. Whether naughty or nice, you’d better watch out.
- Smash the Piñata. Piñatas in the shape of Story Eaters have been hung up for those to try their luck in breaking the goodies they carry inside. Candy! But they're not quite your average candy. Thought sweet and delicious, some of the traditionalist candy makers might have slipped some prank-laden treats in with normal candies, for some light revenge. These effects won't last forever and will eventually wear off. Till then, you'll just have to deal with what your sweet tooth has brought upon thee. [Note: Refer to the Game Notes for all the possible candy effects.]
- Food Stalls. If you don't fancy candy, don't worry! There are plenty of food stalls offering other carnival treats, from turkey legs to cider. Careful though, some of those turkey legs might actually be candy flavored. There is also a selection of pies to choose from. Some are your usual flavors of pie, like pecan or sweet potato, but a traditionalist baker might be tempted to slip you an eggnog pie laced with crickets or squid tentacles. Meanwhile, some of the more ambitious Freewriters might be trying a bit too hard to please the Aspects, offering creations like whole turgooduckens Wellington and three-story haunted mansions built from gingerbread and fruitcake! Good luck to your stomach. There also appear to be a bit of a commotion by the cider booths too. Apparently people arguing over which is better, pumpkin or apple? Which side will you choose? Or will you try to subdue the tension?

- Past: This pale green box rests easily in the palm of one's hand and is topped with a sparkling yellow bow. Upon opening, a bright light shines from within and a brief memory will play before them. This memory will reflect a happier moment in the past of their own life. Of course it may be bittersweet in the present, but at least in the past they were happy.
- Present: A brilliant red bag tied with a white ribbon. Once opened, a flurry of snow will burst from the bag and reflect a vision that represents how they are now in the Realm. Perhaps it's something they are worried about or an accomplishment they've recently achieved. Whatever it is, it is meant to be a reflection of who they are now.
- Future: A black envelope with a golden seal. Upon opening, black smoke billows out to wrap around the envelope. In this smoke there is a heavier vision alluded within: their world as it's being attacked by the Story Eater. However, how it ends will vary. It will depict both: first a dark ending where everything is lost and destroyed, and then a happier ending where their world is saved. It is not a premonition but a what if, of what could happen depending on what path they take. Perhaps that is what the Horseman is trying to remind them…

To make matters trickier, there will be black, sickly rose thorns that appear every so often on the course. Sometimes they chase the sleigh to try and wrap their vines around it and trap it, other times they're already in front creating a thorny wall barrier. They must use their Essences to defend and break through any thorny obstructions.

Just be careful when touching it, if you can even reach that high. Apparently there are some sort of thorns growing among the normally harmless plants too, and not only does getting pricked sting…you might start feeling just a little drowsy for a little while.
¶ V. Wildcard. Make up your own prompt! Feel free to this for any who plan to have their own character activity.
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[He didn't say it unkindly; that actually came with a brief tone, brief look of uncertainty, as if he doubted it under the heat of that look. Was he...?
Then he pulled himself up a bit higher, his own sharp, steady expression returning.]
Isn't that enough? You were so nice to me the first time we met, I'm not gonna throw that away!
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[He struggles to respond, but he just can't find any words.]
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And why is that? Anyone else would leave the moment I started snapping.
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[He straightened his shoulders, giving Scrooge a sharp- stubborn -look.]
So you're going to have to throw me if you really, truly want me to leave.
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[Without thinking, Scrooge grabs the Fraggle by the collar and hurls the lad through the air.]
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[Scrooge stares at where Gobo landed, breathing heavily from the pent up frustration, anger, and touch of sorrow. He doesn't say anything, gripping his cane tightly and shaking just a little.]
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Then the whole thing shifted, rolling this way and that, spinning briefly on its axis and then settling down again, that tail beating on it once or twice. Seemed he might be having some difficulty actually getting himself together- AH there he is. One hand shot up, groped for purchase; it was joined by the other after a moment, and he claaawwwwed at the rind, fingers slipping some because they were absolutely covered in pumpkin slop. Gobo himself appeared after a moment, shooting up and GASPING for air, as messy all over as his hands had looked. After coughing a few times, he attempted to wipe away some of the muck and goo, and made absolutely no progress at that. Another cough, that one with a couple seeds, and he flopped over the side of the gourd, breathing deeply. He hooked one thumb under the front edge of the mask and exhale-snorted a bit more pumpkin innards, then worked on getting himself out the rest of the way.
Being so small and it being such a large pumpkin, he was having as much trouble getting out properly as he had in the first place, eventually slipping down more than he climbed down, landing with a yelp in a discombobulated, soggy heap on the grass.]
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It's Webby all over again...][But the sight of Gobo covered in pumpkin guts, the entire process of climbing out in the first place...Scrooge begins chuckling before it turns into a full laugh, him tilting his head back. His ravens give him a look as if believing he'd gone mad.]
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Yeah, I guess I must look pretty silly, huh?
[He snickered some, while glancing at himself, holding his arms out to either side and flicking them, splattering pumpkin everywhere.]
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I'm sorry, lad.
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No, Scrooge- I'm sorry. You asked me to leave, and I just kept pushing your buttons until I finally crossed the line.
[He waved a hand toward the pumpkin.]
I deserved that, 100%. I don't always listen when I should, and- [Faint snicker] -someday I swear I'll learn that for good.
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[Scrooge draws the rune for "clean" again in the air, hoping to get the pumpkin guts off of the poor fraggle. He's not convinced that Gobo deserved being thrown but he's too proud to apologize more about it.]
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Man, that's so cool...
Thank you, ah, again.