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realmofstories2018-10-21 12:00 pm
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Opening Log: Welcome to the Index + Halloween Festival
Opening Intro Log: October 2018—
§ instructions.
Greetings and welcome to the first intro log for Forgotten Tales! There are no hard and fast rules here. Just include your Character, canon, and essence in the subject line and post away! Network prompts are allowed in the intro log, so feel free to put one in.
In terms of timeline, the intro log can span over several days, so don't feel as if everything has to happen all at once. You are also free to post your own logs at any time, and can even take these prompts for them!
For more information, refer to the accompanying Game Notes.
§ greetings from the storyteller.
It's no surprise that everyone who first enters the Realm of Stories will feel disoriented, especially when their soul is basically fused with that of another. Fortunately, there is someone who is more than willing to explain things—just not physically. Once the initial dizziness and confusion passes, be it through the pages of the journal glowing in their hands or through telepathy, the same "voice" who sought them out and pleaded for their aid will speak.
The message will remain within the first few pages of the journal, and past it are other informative passages that the newly arrived may find useful. Information such as how to use the journal, local maps of the Index, notable businesses, where they may find their own unique residence, even names of other Aspects who have arrived. And despite the seemingly endless blank pages when rifling through, the journal itself remains thin and light when closed.
So for now, all they can do is wait and learn more about themselves and each other.
§ prompts.
¶ I. Getting to Know Your "New Character." Even after being told by the Storyteller about everything, there's still a lot to learn. There's also the satchel and journal to investigate and figuring out where they live. In any case, firsthand experience and experimentation is the best way to figure things out.
¶ II. A Halloween Festival. Despite the threat of the Story Eater always looming somewhere outside in the Void, the residents are preparing for the Halloween season. With so many stories either fostering or born from the traditions, it's no surprise that survivors of said ghastly, sometimes fun tales are throwing their all to keep the spirit of their stories alive, especially with help now arriving. What better way to meet the residents than participating and helping out? Might learn a few things about their new abilities, too, and can even put on a different costume.
¶ III. Recreate Some Stories. The main reason the Aspects are in the Realm of Stories is to help restore and recreate the lost books. But it would be good if they got a little practice in how they can do that. While there isn't much to restore here in the Index, there are still plenty of opportunities to get the feel of "acting out" certain roles and scenes in the city. And who knows—maybe these little stories and plays will be written down and filed away in the Grand Library.
¶ IV. Exploring the Index. The Index is a large, vast city inhabited by a large variety of characters from numerous stories. Because of this there is no uniform style to the city. One street could look like a normal street plucked out of a Victorian, English fairy tale and then the very next is made of candy. It makes for an interesting mishmash of cultures that somehow manages to get along. Most of the time, at least.
Greetings and welcome to the first intro log for Forgotten Tales! There are no hard and fast rules here. Just include your Character, canon, and essence in the subject line and post away! Network prompts are allowed in the intro log, so feel free to put one in.
In terms of timeline, the intro log can span over several days, so don't feel as if everything has to happen all at once. You are also free to post your own logs at any time, and can even take these prompts for them!
For more information, refer to the accompanying Game Notes.
§ greetings from the storyteller.

It's no surprise that everyone who first enters the Realm of Stories will feel disoriented, especially when their soul is basically fused with that of another. Fortunately, there is someone who is more than willing to explain things—just not physically. Once the initial dizziness and confusion passes, be it through the pages of the journal glowing in their hands or through telepathy, the same "voice" who sought them out and pleaded for their aid will speak.
Greetings, Aspect, for that is what you are now. We thank you for your agreement in helping fight against the Story Eater. For those whom we had to bring in for your own safety—forgive us. Once we have enough power we will return you to your worlds should you so choose.
All of you have been gifted with the essence of a powerful character from one of the many stories now lost to the Story Eater. We did not choose it—it chose you. If you touch the medallion hanging on your journal, its name will be revealed to you and you are welcome to browse through the Grand Library to read their stories.
But time is of the essence. Even now we feel the loss of yet another Book and many more will follow. We will contemplate and decide on a Draft to send you to, so in the meantime, please explore the city and learn what you can. You should have been given everything you will need for your temporary stay here in the Index, and the city residents have been informed of your coming.
Keep your journal close—we will reach out to you again.
The message will remain within the first few pages of the journal, and past it are other informative passages that the newly arrived may find useful. Information such as how to use the journal, local maps of the Index, notable businesses, where they may find their own unique residence, even names of other Aspects who have arrived. And despite the seemingly endless blank pages when rifling through, the journal itself remains thin and light when closed.
So for now, all they can do is wait and learn more about themselves and each other.
§ prompts.

- A. Brushing Up on the Lore. Perhaps a trip to the Grand Library to read up on the essence's stories wouldn't be such a bad idea. It might help give the Aspect some ideas as to what they can do. But you know, it would be their luck to have a large tome dedicated to their stories way high up on a top shelf. And the ladder is rusty. Might need some help.
- B. Magic Journals. For those of the modern era, needing to write is going to be an interesting exercise. But after reading the instructions, maybe they want to reach out, see who else is out there. Or troll people with dumb doodles.
- C. Watch What You're Doing! Testing out a new spell or weapon? Great! Just be mindful of the surroundings—this is all new and no one has thought to create a special training area for everyone (yet). And while most of the locals are happy and hopeful about their potential heroes, broken windows or almost burning one of them won't go over too well.

- A. Batty Books. A few well meaning young wizards and witches in training had hoped to spice up the Grand Library with a few flying books. Unfortunately, they were a bit overzealous with their wandwork and now there are hoards of flying books overrunning and ransacking the place. Even worse, books of violent content are attacking, spitting out pages or clamping down on hapless victims. Hard covers are the worst, and watch out for all those paper cuts! Help capture these rogue books so the reverse spell can be cast, but be careful! They are still precious books and can't be damaged! If they are, well... There will be more than a few librarians wailing in mourning and will need to be taken care of.
- B. Wild Jack o'Lanterns. Can't have Halloween without those scary pumpkins! Or silly ones if that's your preference. However, a few residents have gotten a little overzealous in their creations. From pumpkins bursting with fire like volcanoes to giant golems bumbling through the streets to some sprouting bat wings and flying all over the place dumping their pumpkin innards or candy corn on unsuspecting victims. Things are definitely getting out of hand, so either find some way to turn the pumpkins back to normal or just outright destroy them. Bonus points if the leftover pieces are collected to make pumpkin pie so nothing is wasted!
- C. Beyond the Grave...? What's spookier than haunted graveyards? Graves that actually are haunted. Storybook characters of the skeletal and ghoulish nature have opened their neighborhood for a Fright Night Challenge, happy to use their homes to spook those who dare to tread near. And there are a few openings for volunteers for that night's haunting. Perhaps an Aspect could fit in? Or perhaps they'd like to go through the challenge instead. Just remember everyone is supposed to be friendly so try not to hurt them. Of course, some of the nastier residents might take this an opportunity, in which case anyone is free to bury them.
- E. A Haunted Feast. During the evening hours, everyone is invited out to one of the larger plazas of the city for a chance to eat delicious meals prepared by a number of different businesses and volunteers. This is the perfect chance to unwind, mingle with everyone...until some sneaky young ghosts pilfer all the good food and desserts. They even have the gall to steal right off the plate! Try to stop them—or maybe one of the Aspects is among the thieves. If not, there may be a food fight on the horizon.

- A. Make Your Own Horror Story. What's more fitting for Halloween then recreating or even creating frightfully scary stories? From nightmareish to silly, there are a number of storybook characters doing their best to relive their lost stories and could use a few volunteers.
» Roles: 1) ghoulish monsters, 2) unfortunate victims, 3) bloody murderers, 4) the last hero.
» Scenes: a) chasing, b) fighting, c) saving, d) the final blow.
It doesn't matter how the combinations work. Monsters could be fighting murderers to save the hero; heroes could be monsters; monsters could be victims; murderers could be the anti-hero; etc. The scenes can also be either be based on actual stories (perhaps the Aspect's) or just something random. Have fun with it! - B. The Adventures of the Little Scarecrow. In one of the many parks, a few older residents are recounting the favorite children's tale, "The Adventures of the Little Scarecrow," a tale of a little boy scarecrow who leaves his cornfield to explore the world beyond. Small puppets are being used, but it looks like they could have some help. These are elderly folk and their hands aren't what they used to be. Just follow their narration, shouldn't be a problem. Or for those feeling a bit more daring, they can act out the roles instead, even mixing with the puppets for stand-ins.
» Roles: 1) the little boy scarecrow, 2) the scary wolf, 3) the friendly crow, 4) the lost pig.
» Scenes: a) a battle of wit with the crow; b) running from the wolf; c) helping the pig (crow aid optional); d) getting lost with pig and crow; e) return of the wolf; f) back home to the fields (did the others survive??)
There are a lot of variations of how the story can go, just keep in mind it's supposed to be kid friendly.

- A. House Hunting. Among the items found in the satchel is a set of keys. These keys will magically lead their new owner to the house they will be living in for as long as they are in the Realm of Stories. The home will be styled to fit the essence and the location will also be fitting of that essence. It could be within the main city of the Index, outside of town, underwater, in the air—anywhere! Now if only the keys didn't take their own through...interesting, winding routes. Like through a random bakery or down someone's chimney. Have fun!
- B. Decoration Wars. There is one particular section of the city that houses many of the more "ghoulish" storybook characters, and for this Halloween festival they've taken to their storybook roots to pull out the creepiest, ghastliest, and sometimes silliest decorations and themes possible. The thing is, they've become so overzealous that some of those decorations aren't just for show. With everyone on the block already high in competitive spirit, it's a bit of a war zone straight from a horror story as hanging skeletons and floating ghosts fight against one another via throwing pumpkins, rotten eggs, toilet paper, and stale candy to prove they have the scariest house. They may even pull one of the Aspects to try and win points.
- C. Pumpkin Carriage Rides. All the taxi and transportation carriages have been changed to fit the season, so there are giant pumpkin carriages drawn through the streets. The horses vary from skeletal, ghostly, and even headless, and while some are genuine, others are just painted to look the part. They still enjoy apples, carrots, and a good scratch on the neck as thanks! Now the insides of the pumpkins are usually clean and look almost like a real carriage, but a few may still have raw pumpkin or giant seeds stuck to the inside. And if someone says the phrase, "Bippity Boppity Boo" they run the risk of the carriage shrinking, expanding, or even changing into something else entirely. Of course, how would they even know of such a phra—oh look at that, someone carved the words in small print on the walls...
- D. Shopping Around. Everyone is arriving in a new set of clothes, and some may want to buy something more fitting of their own sense of style. Unfortunately they're going to have to wear something still in line with their essence's style, so compromises will need to be made. But hey, better to have multiple sets of clothes instead of wearing the same one all the time, right? It's not like this is a video game or something.
- E. To the Edge. Those who wish to venture out of the city to travel to the edge of the world are free to do so. They may even see remnants of the last Segment pathways that once connected the Index to a lost Book, letters of the destination scratched through. And within the Void they will see scattered, torn pages floating in the far distance, some actually disintegrating into the darkness right before their eyes.
¶ V. Wildcard. Make up your own prompt! Especially in regards to the festival, anything can really happen.
no subject
Uhm... [he looks around as the ground shakes beneath them, the giant pumpkin closing in--] I could try cutting you free with my sword?
[Using a sharp blade when you're partially immobilized is a great idea. But seriously, he doesn't see any other options. At least he's in a good position to attempt it.]
no subject
Sounds like a good of an idea as any! Get my arms so I can cut you out.
[Since his are held fast by the goop.]
no subject
Somehow, he manages to loosen his arms just enough to carefully swipe the blade underneath the man's arm, cutting through the thickened goop with relative ease. Then, scooting as close as he can, he extends the blade and tries to free his other arm. Which leaves the blade uncomfortably close to the other's body in the process.]
no subject
But once he feels his arms free, his attention snaps back to their situation. That pumpkin is getting closer and closer, so they only have a scant few seconds.]
All right, hang on! [He pulls his sword out from the gunk and reaches over to slice through, being as careful but quick as he can. It only takes a little bit before—] There, move it!
[BEFORE THEY GET STEPPED ON.]
no subject
The pumpkin's movements are slow, which puts them at an advantage, but getting hit with any part of it could easily knock either one of them to the ground. If they both rush at the same time, its giant fists will catch them both. He glances briefly at the other man-- he looks more skilled than he is. So. He makes a suggestion.]
I think that left leg needs one more hit before it collapses. If I rush in and act as a distraction, then you could follow up behind me and attack it.
[He glances at him, waiting for an answer, unless he has a different idea entirely.]
no subject
Works for me. Go for the knee—it's fractured there and if you can get at least one hit in on it and make him turn, I should be able to finish it off.
[The turn should complete the imbalance if they strike right.]
no subject
[His eyes narrow on the giant pumpkin, staring at the aforementioned fracture. Okay. He takes a deep breath, readies his blade, then charges ahead, careful of where he steps-- and wanting to strike before the large, lumbering monster spews more of the sticky fluid.
The creature stops, it's hollow eyes following Capell, and he takes a quick slash at the knee, drawing its attention and making it think he's the real threat. The strike causes the giant to turn, to avoid further fracturing. And when it begins to turn towards Capell, raising its giant pumpkin fists, he starts to move behind him, so that the other man is completely out of ts sight. He raises his blade and strikes once more, the last strike, because now the fists are about to come barreling down on top of him...]
no subject
And once he gets the opening, he dashes forward, hands reaching back for the two greatswords on his back. He's going to need the greater force from the longer blades to pull this final blow off.
Things will definitely seem dire to Capell, but then there's a loud—]
HYAAAA!
[—and the sound of metal slicing through the tough, pumpkin hide. First one, then two, and then a final spin and cross slash to completely break the joint apart.
So just as that fist comes down, the pumpkin makes a strange "Grraahhh??" sound as it teeters to the side, the fist just narrowly missing Capell as it falls over.]
no subject
When that giant pumpkin comes crashing down beside him, missing him by a hair, he cracks his eyes open, and looks down at it in astonishment. This guy seriously managed to cause that much damage in one move? Wow. Consider him a fan.]
That was amazing! And a little close. I'm really relieved you were able to pull that off.
no subject
Although to be fair, most of it is thanks to hitting a weak point and Capell had struck it exactly where it was needed. He just finished it off.
Rokurou takes a breath as he straightens, but not relaxing quite yet.]
Heh, I'll be honest and say I wasn't sure myself. [And as he suspects, the Pumpkinator is down—but not quite out. Its belly face may be smashed and large chunks of pumpkin splatter the streets, but it pushes up against one arm as if trying to stand.] But it's not over yet!
no subject
I can't believe it survived that fall!
[Then he readies his blade. You would think such a heavy fall from that height might have smashed the rest of its pumpkin body, but you'd be wrong. Because, for whatever reason, this persistent pumpkin giant just really wants to ruin their day. It hasn't been a long fight, but it sure feels like it has.
He looks it over for a good place to strike as it tries to lift itself up. At least it can't do much with a busted leg.]
Where do you think the weak point is on this thing?
[If they could find it, strike it, then this will be over quick. But considering this thing is lacking the normal insides that actual living creatures do, that's a little tough to figure out.]
no subject
...!]
There, on its side! See that giant crack? If we should be able to break it apart from there!
[An excellent suggestion! Now why the hell he has such confidence in that particular spot will be a question for later. But it's at least a reasonable one and good strategy as any for now.]
no subject
All right. Should we both strike it at once?
no subject
Best way to make sure it stays down. [And then he shoots Capell a fierce grin.] Let's smash this pumpkin for good!
no subject
[Said with a determined smile.
Eyes locking onto the weak spot, he grips his sword, readying to sprint off and strike the second this guy does. It is his battle, so he should get the first shot.]
no subject
Rokurou will charge in, hands gripping the hilts of both greatswords. Just as the Pumpkinator starts to rise, he let's out a cry as he first strikes with an upward slash followed by a horizontal one, creating something like a cross-shape.]
Finish it!
[He'll yell at Capell as he jumps away, the wound now gaping wide and the area around it already fracturing. One last hit should shatter it completely and who knows maybe the thing will explode.]
no subject
He takes a couple of steps back, and turns, about to say something to his partner, when it suddenly just... explodes. Like one final act of spite. The guts go everywhere, stringy orange insides hang all over everything, the sludge thickly coating anyone who had the misfortune of being nearby, and the seeds, buried within the sludge, are probably seeping into places no one wants them.
Happy Halloween.]
no subject
When it exploded.
WELL THEN.]
...Should have seen that coming.
[And there's one last smushy splat of pumpkin guts on his head as if to give one last bit of spite.]
no subject
Then he slowly uses his forearm to wipe the oozing mess from his face. And sighs oh so heavily. Least the other guy sounds just as put out as he does.]
I've got seeds and pumpkin guts in unmentionable places.
[Hopefully those keys lead to some place where he can get properly cleaned up.]
no subject
[HE FEELS IT, TOO, BRO. HE FEELS IT, TOO, AND HE DOESN'T WANT TO.
He's just going sigh and at least swing his blades free of the gunk before sheathing them.]
Well aside from the mess, thanks for the help.
no subject
No problem. I'm glad I could be of service.
[Introductions are in order too, so he offers first.]
My name's Capell.
[And yours?]
no subject
no subject
[The last person was shocked to hear that, no doubt that should have been his first priority. But, well...
Though doing so might help distract him further. Maybe he'll get around to it today, or tomorrow.]
no subject
[It's okay, Capell, no judgment here!]
And, well— [He holds up a sticky arm, watching the pumpkin sludge slowly extend and drip down.] Even if I did plan on hitting the books, it's not happening now.
no subject
Either way, he feels less foolish.]
Least I'm not the only one. The only thing I want right now is a good soak in some hot water. And a change of clothes would be nice.
[And to never see another pumpkin again.]
(no subject)