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realmofstories2020-11-01 04:00 pm
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Chapter 06: Act I
FRANKENHYDE: ACT I—
§ instructions.
Frankenhyde Act I is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels.
A few reminders. The city's setting is steampunk themed, so while for the most part it follows ye old Victorian England style, you have a lot of Industrial accents and odd machines about, including small airships. There is a river, so ports and docks are available but although this place may seem large, it's actually a finite space. Sailing down the river will be an endless loop back to the start with fog being the only visible "boundary." Passing through this fog will them back to where they were. There are also numerous research labs and other buildings, but many of them are locked or sealed behind an invisible barrier so no one can enter. The "locals" are all blots, so they are more like living puppets that will have minimum response to anyone who tries to interact with them. Most are neutral, but will attack if provoked. There are also some that are immediately hostile, and are differentiated by the sparks of electricity they generate around their bodies. The "safe zone" for this campaign will be a designated apartment building. Everyone can either bunk together or choose their own room.
Finally, just to be clear, characters who are assigned roles will know beforehand and can either communicate with their partner beforehand or just wait until they're in the scene. To get to their scene, characters must enter a specially marked door in the apartment building to be transported into their scene. They will automatically return upon completion (or if something goes horribly horribly wrong). Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.
Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.
§ sub quests.
Everyone is free to participate in the Sub Quests. There are no specific top levels, so you're free to incorporate them however you wish in your own top level.
ΒΆ I. Help the Scientists. A lot of work needs to be done to help the research experiments be a success, some of it a bit more unsavory than the rest.
ΒΆ II. Help the Locals. Like most damaged stories, the local townspeople are not real but Blots taking the form of the original residents. Most are friendly and continue about their lives without paying much attention to the Aspect and providing basic assistance or keeping out of their way. They do not speak but seem to understand if communicated to.
ΒΆ III. Trick-or-Treat! It seems everyone came in time for Halloween. Although not quite as festive as current day, the children still participate in some lighthearted trick-or-treating. The Aspects are free to participate either in wearing costumes, doling out candy, or playing tricks, but they will want to keep an eye out. Some of these costumes appear too good, and some unfortunate accidents and incidents will reveal odd mutant experiments have escaped and mingled with the crowds. Most are not hostile and just cause accidents and disturbances, so they can be gathered and returned to the various research labs. Others may prove a bit more "bite-y" so more force may be necessary to subdue them.
ΒΆ IV. Wildcard. Make up your own prompt!
§ instructions.
Frankenhyde Act I is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels.
A few reminders. The city's setting is steampunk themed, so while for the most part it follows ye old Victorian England style, you have a lot of Industrial accents and odd machines about, including small airships. There is a river, so ports and docks are available but although this place may seem large, it's actually a finite space. Sailing down the river will be an endless loop back to the start with fog being the only visible "boundary." Passing through this fog will them back to where they were. There are also numerous research labs and other buildings, but many of them are locked or sealed behind an invisible barrier so no one can enter. The "locals" are all blots, so they are more like living puppets that will have minimum response to anyone who tries to interact with them. Most are neutral, but will attack if provoked. There are also some that are immediately hostile, and are differentiated by the sparks of electricity they generate around their bodies. The "safe zone" for this campaign will be a designated apartment building. Everyone can either bunk together or choose their own room.
Finally, just to be clear, characters who are assigned roles will know beforehand and can either communicate with their partner beforehand or just wait until they're in the scene. To get to their scene, characters must enter a specially marked door in the apartment building to be transported into their scene. They will automatically return upon completion (or if something goes horribly horribly wrong). Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.
Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.
§ sub quests.
Everyone is free to participate in the Sub Quests. There are no specific top levels, so you're free to incorporate them however you wish in your own top level.

- Gather Ingredients.There are a lot of things that go into creating life, so cue the fetch quest. Items range from organs from wildlife to various plants and herbs to tools such as thread, needles, and large bolts. These items can be found throughout the town and outside of the forest and can be left at either of the buildings that is set for Frankenstein's and Jekyll's laboratories. Do note that no one except those who are cast for the scenes can go inside (there is an impenetrable barrier that will shock anyone who tries to enter).
- Bzzzzt. The scientists also need to generate a lot of electricity. Outside each laboratory are various generators used to harness and conduct electricity: lightning rods that can be attached anywhere, strange boxes that need to be powered, and even an odd looking metal ball that can be opened to physically capture lightning. Just be careful to not get shocked!

- Science Fair. There is a local science fair being held that anyone can participate in! Rewards...aren't that great, but it's the experience that matters. But as expected, things don't go smoothly as various experiments and projects go awry. With the technology as it is, this can be even more dangerous as more than one is dealing with explosive fuel or have way out-of-the-box inventions such as flying motorized bikes or small automaton of some kind.
- Dangerous Blots. There are some blots who are badly damaged by Erasers and are more prone to attack. Those that have small electric sparks around them will have jerky movements and must be subdued or destroyed. There are also real Erasers lurking about, taking the form of unidentifiable homunculus and small chimera.

ΒΆ IV. Wildcard. Make up your own prompt!
Minato Arisato | Persona 3 | Thanatos
ΒΆ I. Help the Scientists. - Gather the ingredients
While he would miss how adorable the fox ear and tail was, Minato had to admit. Having his wings again was super useful. It was a lot easier to get to high places and scavenge for the requested items than it would if he had to climb or trespass into buildings. He avoided the items that required organs and other unsavory bits, but finding plants and herbs or even tools was a bit easier. He held a book on herbs in hand, trying to find another that was needed among the list of ingredients. He frowned.
"...how do I find purple flowers if everything is in black and white?" He muttered to himself. Oh boy. Maybe he should skip these and look for tools?
ΒΆ II. Help the Locals. - Dangerous Blots
Minato was quick to shove a blot out of the way from another that appeared to be infected. The telltale sparks and jerky movements the key. His wings were used to propel him backwards at the swipe, but as soon as his boots landed back on the ground, he pushed himself forward to use his sword to attack right back. This one seemed too far gone to be subdued. He clicked in tongue when it dodged, parry another swipe of claws. Okay, so maybe this wasn't just an infected blot after all.
He tried to move the shadows around the creature, intending to hold it in place to subdue to get a better shot at destroying the damn thing but it seemed to be too quick!
Wildcard
Wanna do something else? Hit me up!
II - Help the Locals
Ren summons his bow and quiver and fires several arrows at the creature. Although he hasn't practiced fighting with arrows yet, there wasn't any time. Then again, sometimes in order to learn, it's sink or swim.
Plus it's a good distraction from having gotten himself possessed by his own shadow.
He's in his own outfit, even though it kind of clashes with the bow and arrows.
"Are you okay?"
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It went down easily and he sighed, releasing the shadows by opening his hand again and letting them go back to normally on the ground. He looked around, he only saw the one initially but aside from the blot that he pushed away, he hadn't seen anything else yet. "Did you see any on the way?"
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He shakes his head. "No, I didn't see anything."
It's then he notices the new changes. Although he would have gotten a little flustered over seeing Minato in a suit (despite not being able to see any colors), the wings distract him. As well as the lack of fox ears and tail.
"Wings? And your fox ears and tail is gone."
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Despite the black and white nature of the area, Minato still looked to dust himself off and straighten his vest and tie. He actually really liked the suit a lot. Once done, he looked over to Ren and gave him a nod. "Nice suit."
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A real shame. Ren felt his face heat up and he's glad the world is in black and white so any blushing can be hidden. "T-Thanks. Yours is pretty nice too, even if I can't see the colors."
His attention turns towards the wings. Black feather wings, huh? It reminds him of...
And at that moment, the memory of Arsene pops into his head, and he feels a wave of sadness from missing his personas, especially Arsene, or rather Satanael.
Not to mention there's the whole his shadow possessing him a moment ago.
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He was a little amused though, that the fox form was so well liked by others. Oh well, he supposed. But then, as he was about to tell Ren that he was pretty sure his shirt was blue, he saw his friend's face fall.
"Something wrong?"
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He tenses up at that. Is he really that easy to read?
"Oh I uh... the wings you have remind me of Arsene. He had black wings like that. I guess I really miss my personas more than I thought."
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I
"Minato...you grew wings?"
He tried to think of a fox with wings but...hmm...
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"Well I grew a garden with Nanako...I think I'm okay with them."
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I
When he saw a familiar face, he raised an eyebrow at him. "Is there a name for it? If we look around, there has be a specific drawing for the flower."
As much as Ken wanted to ask about his wings but there were more important thing at hand.
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So he supposed theyβd have to go by the shade of the flower since colors werenβt a thing right now.
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These items requests sure were confusing, weren't they?
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What were the flowers even needed for anyway?
He sighed. βWe can skip to picking up tools instead.β
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"But if we are picking tools, using your wings would make it faster for us to find them."
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"But that's not helpful for getting things though."
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Would he attempt to take them or let the bird go? Talking to them could potentially work.
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He felt a little foolish talking to a bird. But he figured it was worth a shot. Worst case he would let it go and he was back to square one.
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"I'll just find more."
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So that didnβt seem very fair, even if it was generous of the bird to do so. After a momentβs hesitation, he showed the bird the list. βAre any of these the ones youβre looking for too? We could work together.β
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So she could pick out more later. Hopping to peer at his list, she nods. "For the scientists, yes. I don't mind helping you. This monochrome doesn't help if you're unfamiliar with those."
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Or he would take them. He wasn't sure, yet. This scavenger hunt was weird.
"Your help would be appreciated, thank you," He peered at the list again. "I'm not that well versed in flowers and herbs."
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