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realmofstories2021-04-17 04:22 pm
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Chapter 07: Act I
SUGAR PLUM BEAST: ACT I—
§ instructions.
The Sugar Plum Beast Act I is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels.
Quick reminder that everyone is dressed to fit the rustic village style! Costumes for each role is linked in the scene they first appear but carry over into other scenes. And for those who are cast as Beast roles, will undergo full transformation, though the degree of transformation is up to the players. They can go into full hulking beast or be something more benign and cute with just ears and a tail or something. The Beast form also can be whatever you want, there is no set "design." In terms of affected personality, in general those in the role will be a little angrier and grumpy than usual, but it's not a complete personality switch. So it's possible to have the character mostly unaffected but snap or get annoyed more easily than usual or over the most random things they normally wouldn't. However there are cases when they may fly off the handle and while we leave it up to the players on if and when that can happen during a scene, anything more extreme that is specifically required will be noted for that scene.
Finally, just to be clear, characters who are in Main Scenes are not immediately dropped into their location and will have to go through designated flowered arches and then return. Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.
Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.
§ sub quests.
Everyone is free to participate in the Sub Quests. There are no specific top levels, so you're free to incorporate them however you wish in your own top level.
¶ I. Toy Repair. Scattered around the roads and around the boundaries of the town are damaged sometimes broken toys. They vary in size and shape, but for some reason their expressions are one of fear and pain. Take the toys back to Drosselmeyer's workshop and try to repair them. Even a fresh coat of paint will make the toys seem happier and relieved. Who knows maybe this good act will be returned later…
¶ II. Toysitters. Some of the toys brought into the workshop are on the young, baby side, and boy are they needy. Constantly crying "Mama! Papa! Poopy!" one would easily think they're just malfunctioning. Though that's strange, does this kind of setting have the technology for these toys to have voice recordings...? Regardless, better pair up with someone and try to soothe these baby dolls before the locals come in wondering what kind of witchcraft is going on in there.
¶ III. Garden Birthday Party. There is a birthday party being thrown and everyone is invited to either help decorate or just chill and enjoy the food. However, the garden it's held in needs some pruning. You know those plastic joke flowers that squirt water at people? They're blooming all over the place and are dousing anyone who gets near them. Either weed them out or figure out a way to lessen their water output! And of course there are Eraser and hostile toy blot problems that need to be taken care of. The further out towards the boundaries of the town, the more dangerous it is.
¶ IV. Easter Egg Hunt. Similar to a scavenger hunt, toy eggs have been scattered all over town and all the children are having fun trying to find as many eggs as they can. Perhaps the Aspects want to join in either hiding or finding eggs. However, some of these eggs are actually not toys but rotten, or if they are toys, terrible pranks like a pie to the face or a small firecracker exploding happen once opened. Some of the children are upset, even hurt, so it's imperative to find the culprit! Witnesses say they saw a strange, yellow polka dotted Velveteen rabbit hopping around the areas where the prank eggs are found.
¶ V. Wildcard. Make up your own prompt!
§ instructions.
The Sugar Plum Beast Act I is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels.
Quick reminder that everyone is dressed to fit the rustic village style! Costumes for each role is linked in the scene they first appear but carry over into other scenes. And for those who are cast as Beast roles, will undergo full transformation, though the degree of transformation is up to the players. They can go into full hulking beast or be something more benign and cute with just ears and a tail or something. The Beast form also can be whatever you want, there is no set "design." In terms of affected personality, in general those in the role will be a little angrier and grumpy than usual, but it's not a complete personality switch. So it's possible to have the character mostly unaffected but snap or get annoyed more easily than usual or over the most random things they normally wouldn't. However there are cases when they may fly off the handle and while we leave it up to the players on if and when that can happen during a scene, anything more extreme that is specifically required will be noted for that scene.
Finally, just to be clear, characters who are in Main Scenes are not immediately dropped into their location and will have to go through designated flowered arches and then return. Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.
Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.
§ sub quests.
Everyone is free to participate in the Sub Quests. There are no specific top levels, so you're free to incorporate them however you wish in your own top level.




¶ V. Wildcard. Make up your own prompt!
no subject
That's all the wool threaded, but now to the dye pot.
"I am! The last story was something though..."
no subject
Maybe that would give them all time to actually plan stuff out rather than improvise if they get stuck?
Zidane's words do cause Roxas to grimace a little, though.
"Ah, yeah. That last story... normally it's not that bad."
no subject
Or they could use it like a stage, he doesn't really care.
Zidane hums.
"I know some stories don't have good or happy endings, but that... I'm gonna put it on the Story Eater that it ended up so bad."
no subject
It might be a bit difficult to plan for a story they don't know about, but for general practice it could honestly work...
"Yeah. Normally the stories don't affect us that strongly, especially those outside of main scenes."
no subject
Because he doesn't do that. It's a napping spot though.
"So even the side stuff in the stories wasn't supposed to be like that... great."
no subject
It's an interesting addition to a house, though!
"No, not really. There's the damage caused by the Erasers that we need to fix, but it's never done that before. It's never caused us all to lose ourselves like that."
no subject
But they had toys to finish sprucing up.
"Huh... Wonder why the sudden power creep."
no subject
Roxas blinks, tilting his head.
no subject
If he was the one manipulating the stories like that.
no subject
And now that it's pointed out, it's a little troubling...
no subject
Zidane might be a little dumb when it came to things, but he was observant.
no subject
Roxas frowns, humming in consideration.
"We'll have to be extra viligant, then."
no subject
Sitting back down at his toy, he'll work with some fabric he grabbed by the dye pot.
no subject
Roxas turns to look at his own toy, finally slotting the arm into the troublesome spot.
no subject
His toy looks much better than before despite a few wears in the wood.
no subject
"Right. If they're able to help us... we could really use the extra help."
no subject
Also, please, no creepy dolls. That would not be fun...