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realmofstories2021-01-03 01:43 pm
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Chapter 06: Act III
Frankenhyde: ACT III—
§ instructions.
The third Act is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels.
As stated in the flavor text above, all sorts of craziness is happening this act. There’s some additional information in the game notes, but things to keep in mind and possibly play with are as follows:
Costumes are also provided for this Act, although there's something...odd about the choices this time around:
Finally, just to be clear, characters who are in Main Scenes are not immediately dropped into their location and will have to go through specially marked doors and then return. Characters will also be aware of their roles and partner prior to entering the scene, so it's possible for them to meet and coordinate beforehand or meet within the scene for the first time. Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.
Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.
§ sub quests.
Everyone is free to participate in the Sub Quests. There are no specific top levels, so you're free to incorporate them however you wish in your own top level.
¶ I. Pick a side, any side. Early on, everyone will start feeling not quite themselves throughout most of the act. It can range from mild to severe and last for varying lengths of time, but the effects will always be temporary. Characters will either take on a "Hyde" personality or a "Stixen" (Frankenstein's Monster) personality.
Should any of the two meet each other, they will be immediately hostile with "Hyde" personalities taunting and trying to coax the "Stixens" to be more like them. It is possible for a "Stixen" to switch to a "Hyde." It is also possible for anyone not affected to try and snap the other out of it, or at least convince those who are under "Hyde" influence to focus their violence on other problems instead of each other. A solid hit to the head will work wonders.
¶ II. Creepy Crawlers. There is an abundance of abominations roaming through the city—failed creations that will attack anyone on sight. The robotic reindeer are still around and will try to aid in clearing them out, but some will actually be consumed and mutate instead.
¶ III. Emergency Book Repair. The very book itself is starting to tear apart and it worsens after the final battle scene. Buildings starting to crumble, Blots disintegrating, even the very ground ripping open. If this keeps up the story will be destroyed. Fortunately, the Aspects aren't left helpless. Ribbons made of white light and runic symbols appear here and there as if trying to help "stitch" things together. Using their Essences, Aspects can find these "ribbons" and gather them to spread over other places. Use of Essence abilities will also help with patching things up, as if the use of them is reaffirming the story’s existence itself. Buildings will start to be repaired, cracks in the earth sealed over, and possibly blots restored, though some of the construction work may be a little patchy. That building wasn’t always partially made of straw or gingerbread, but it might be now!
¶ IV. Wildcard. Make up your own prompt!
With such an unpleasant ending to the last act, the mood in Londeva has changed further. The weariness and silence felt in the evenings continues and the bright splashes of color from before have taken on a more garish contrast, no longer seeming quite as cheery as they had before. Still, life and the story must go on, so the quill is once again put to paper in order to deliver the events of the scenes to the Aspects once more.
Unlike before, when everyone awakens they will not feel refreshed and ready to tackle the day. Instead, there's a feeling of lethargy and unpleasantness, as if they experienced a restless night with unpleasant dreams. That feeling of past and possible potential dread will be hard to shake given that the city still seems as dreary as before. Still, life goes on as the citizens of Londeva continue to go about their daily routines. If anything, the city seems livelier than it was before, almost as if people are trying their best to make it a better brighter place in defiance of recent events.
But all is definitely not well in Londeva. With all the residents being busier and livelier, that means the blots and Erasers are more active as well. And as the Act goes on, the city itself seems to become more active with entire blocks disappearing and transforming seemingly at random. Additionally, cracks begin to appear in the city, ground, and sky as well as if the story itself is having trouble holding itself together. Hopefully everything will work out in the end, but it looks like getting there may be a bit of a challenge.
Still, the Storyteller has faith that the Aspects will be able to see things through, even if some of their behavior during this story gives room for pause.
Some time after we last saw Hyde and the illustrious Dr. Jekyll, Hyde approaches the doctor to demand some sort of recompense for being the doctor's experiment; after all, Hyde pointed out, they can't get good data on an "unhinged man" if Hyde's limited in what he can actually do. Though Hyde threatens him, Jekyll is able to keep calm and compromise with his test subject on the matter of pay. He once again warns Hyde to avoid drawing too much attention to himself. Hyde assures him that he knows what he's doing.
A few days later, Mister Utterson is called to Jekyll's house to discuss some personal matters. The old friends take a few moments to clear the air between them, to allow Utterson a moment to vent to his old friend, before the settle down to the business Jekyll called his solicitor for in the first place: adjusting his will to leave everything to one Mister Hyde. Utterson is appalled at the very idea, but Jekyll eventually confesses that he and Victor Frankenstein were working on creating life and that Hyde is a vital part of these experiments. It only makes sense to leave all of his money and property to a known criminal who would probably kill you as soon as look at you.
Perfect sense.
That night, as the young Danvers is out walking, Hyde decides it would be a wonderful idea to kill an innocent man in cold blood. A few hours later, Stixen finds Hyde in an alleyway covered in Danvers's blood. Tired of trying to play nice with the "normal" humans, Hyde points out that the two of them will never be accepted for what they are, so he and Stixen should just kill them all. Stixen admits it's a solution, but is not entirely convinced. The two part ways.
As Hyde returns home to Jekyll, Jekyll has had enough. He realizes what happened last night when he sees Hyde covered in blood, and that is a line too far. Jekyll demands Hyde stop. Hyde decides that he doesn't want to stop, but instead take over Jekyll's life. The two fight, and Jekyll is locked in his cellar, leaving Hyde free to do whatever it is he wants.
The next day, Stixen is wandering around and thinking about what Hyde suggested. He runs into the young Agatha de Lacy, who is trying to get her cat down from a tree and is very clearly annoyed. Stixen, still wanting to help people, climbs up the tree in an impressive display of acrobatics and rescues the girl's cat. Agatha is impressed and the two start to form a very tentative friendship before parting ways. Unfortunately for them both, Hyde was watching.
As Stixen was saving kittens from trees, Utterson rushes to Jekyll's house to report Danvers's murder and ask him to come look over the body. He's distraught to find the poor man having a panic attack in his cellar and hurriedly gets him out of there. Jekyll hates what science has become since his younger days, though Utterson does point out that it was always a little unsettling, and things are about to get a lot worse. Upon inspecting the body, Jekyll realizes that this was the man Hyde had killed.
That night, disgusted at what he had seen earlier that day, Hyde tracks down the de Lacy house and sets it on fire. Agatha flees the scene; Hyde gives chase. Eventually, the poor girl is torn limb from limb by the now monstrous Edward Hyde. When the girl's body is discovered, a mob forms outside of Victor's lab, demanding that Stixen face justice. Victor knows that the girl's death was not Stixen's fault, and so the two try to calm the people down to no avail. Eventually, they resort to looking around the lab for something to use to force them to calm down, allowing Victor to escape and get help.
Victor eventually finds Jekyll and begs him for help. Jekyll, of course, agrees, but he first insists that Victor join him at his home and all but forces Victor to follow. As they get closer to Jekyll's home, Victor realizes that it is not Jekyll at all but Hyde and tries to get away. He fails and, realizing that there is no hope for him, is gentle and almost calm about it all. Hyde, in one more act of brutal violence, stabs Victor through the heart.
Unlike before, when everyone awakens they will not feel refreshed and ready to tackle the day. Instead, there's a feeling of lethargy and unpleasantness, as if they experienced a restless night with unpleasant dreams. That feeling of past and possible potential dread will be hard to shake given that the city still seems as dreary as before. Still, life goes on as the citizens of Londeva continue to go about their daily routines. If anything, the city seems livelier than it was before, almost as if people are trying their best to make it a better brighter place in defiance of recent events.
But all is definitely not well in Londeva. With all the residents being busier and livelier, that means the blots and Erasers are more active as well. And as the Act goes on, the city itself seems to become more active with entire blocks disappearing and transforming seemingly at random. Additionally, cracks begin to appear in the city, ground, and sky as well as if the story itself is having trouble holding itself together. Hopefully everything will work out in the end, but it looks like getting there may be a bit of a challenge.
Still, the Storyteller has faith that the Aspects will be able to see things through, even if some of their behavior during this story gives room for pause.
§ instructions.
The third Act is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels.
As stated in the flavor text above, all sorts of craziness is happening this act. There’s some additional information in the game notes, but things to keep in mind and possibly play with are as follows:
- there’s a pervasive feeling that something bad is going to happen
- cracks will begin to appear in the city and sky as the act progresses
- the amount of Erasers and rogue blots in the city will increase as the act progresses
- the city’s layout will appear and disappear, and change throughout the act (see the book repair subquest for more information)
- Aspects could be susceptible to behavioral changes (see the pick a side subquest for more information)
- During scenes where Victor's body is involved, the body will appear as his plant creation from before. Will it be dead, alive, friendly or hostile is up the players.
Costumes are also provided for this Act, although there's something...odd about the choices this time around:
Finally, just to be clear, characters who are in Main Scenes are not immediately dropped into their location and will have to go through specially marked doors and then return. Characters will also be aware of their roles and partner prior to entering the scene, so it's possible for them to meet and coordinate beforehand or meet within the scene for the first time. Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.
Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.
§ sub quests.
Everyone is free to participate in the Sub Quests. There are no specific top levels, so you're free to incorporate them however you wish in your own top level.

- "Hyde" side. Will have erratic, immoral, and violent tendencies. Those who have non-human Essences can become more monstrous and transform at will, even capable of hiding their transformed self while still able to use some of those powers.
- "Stixen" side. Will be the opposite with a more curious, polite, and generous disposition. Those who have non-human Essences will more often be stuck in their transformation; alternatively they will only transform when enraged and become more violent in this time.
Should any of the two meet each other, they will be immediately hostile with "Hyde" personalities taunting and trying to coax the "Stixens" to be more like them. It is possible for a "Stixen" to switch to a "Hyde." It is also possible for anyone not affected to try and snap the other out of it, or at least convince those who are under "Hyde" influence to focus their violence on other problems instead of each other. A solid hit to the head will work wonders.

- There's another reason to destroy the abominations: any not killed will be captured by an Eraser and loaded into one of the many airships to fly towards a darkened space in the sky. For what reason is unclear, but it's best not to wait and find out. Stopping the Erasers and destroying the airships will be paramount.

¶ IV. Wildcard. Make up your own prompt!
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She sees where he's taking her— it's nice that he cares now and he's not focused on "hunting" her, in a sense. Well, it's his turn to help her. Too bad it took him stabbing himself in the shoulder for it to get this far.]
Glad you care to do so. [It's not malicious, it's thankful. He could have just. Left her out there. Serah's glad he didn't.] I probably would have healed up on my own eventually, I don't really know how that works here. But yeah, I guess we can just agree to do that.
...it should grow back, right?
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Yeah that's a lie and he just gives a small laugh at that. But then the smile fades as he stops in front of what looks like a possible patient exam room to look over her back.]
...I hope so. [And it's a sincere sentiment, and for a brief moment there's an actual look of regret in his eyes before he goes into the room and finds a cot to sit her down.] For now I'll just try and clean and treat it. Not sure if we should bandage it in case it does grow back, though.
[It's...weird to feel the way he is right now. Normally he wouldn't feel bad for whatever injury he caused to another person during a fight. Even lives he took and sacrificed to further his own means he didn't spend much thought over. Some casualties he might apologize for, but that's it. But none of what he did was normal and Serah had been an innocent victim to his strange rampage. Perhaps it's because he had been not of his own mind that he feels weird and somewhat conflicted. It's questionable if he's fully himself now.]
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[Which... is not untrue. Being crystallized and then dead is sort of worse.]
But thanks. I'm sure things will be normal again, and I'll just have to dunk you into the creek as revenge when I can fly again.
[Because by God will she do that. She can just fly him over the creek and DROP.]
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[He gives her a wry look before he steps away to find some ointment, bandages, and some other things to use for her.]
Of all the ways you think of for revenge, it's dropping me in a creek?
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[Because that's just terrible to have happen, and she knows from experience, living near bodies of water for her entire life.]
So yes, that's the worst kind of revenge.
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Rokurou why are you like this.]
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[Yes, yes she would do that if he did that because Rokurou why are you like this!!!]
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[Sounds like a fun challenge to him.]
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He's just getting a Look while he does his thing looking over the wound and cleaning it, but she will find a way to revenge him.]
Don't tempt me to find a better way, because I will.
[...but on a more serious note:]
...how does it look?
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[Just an offhand comment as he finally gets to work. He had already set everything down, but now that he's focusing on the exposed flesh where her wing had once been...
...
It's true that it had healed over some, but it's still...]
Not...that great.
[That's probably the nicest way he could put it. Perhaps it's a small mercy he had cut the wing instead of ripping it off, and he's seen and even inflicted similar if not worse wounds on others. Slicing limbs in particular isn't too difficult for him. So he's never really felt anything about it before, but now...
Slowly a hand reaches up and his fingertips lightly brush over the area.]
How much does it hurt?
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Before she speaks up, he touches the area and before half of his question is out of his mouth, the answer is obvious by not only Serah's jumping and active moving away from the source of the pain, but the short yelp accompanying that. There's quite a bit of lingering pain still.]
I-it's still hurting a lot more than I thought. Sorry.
[Mainly for jumping at his touch.]
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...No, that's my fault. [All of it.] It looks like your healing magic at least closed most of it off but it's reopened a bit since then. I'll have to clean it up and bandage it for now, so it'll be rough. If there was something that could help numb it I'd use it, but I didn't see anything.
[He doubts painkiller medicine would help with this. If there were back at the Index there may have been some more useful salves, but it doesn't seem like this place has any, which is unfortunate.]
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Serah turns to grab his hand with her own as he pulls it away from her, and smiles as best she can.]
Hey, it's all right. You weren't yourself, right? And you're here now trying to help me. It's not like you did it on purpose in your own right mind. Right? I'm sure I'll be fine, so don't worry.
[Doing what she does best here, and that's smiling through it all.]
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You're not always so forgiving to everyone, are you?
[Even if she's right, he thinks she can get mad at him at least a little bad. Or perhaps he finds it a little odd that she still trusts him. He might have felt differently if they had known each other for a while, but they've essentially just met and barely know anything about each other.]
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[Once she can recover in their base, she'll probably be fine. For now she can trust in Rokurou here to at least get her patched up.]
Plus, I wouldn't have trusted you if your demeanor hadn't changed completely from when you were trying to kill me to now. If you do something to change that opinion, maybe I'll be a little more mad.
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[He couldn't really argue against her logic, even if he still thinks she's being too nice.]
And guess you've already proven you can hold on your own, which is impressive. Did you have to fight a lot back in your world?
[And time for the pain. He's putting on the ointment and stuff before applying the bandages, and no matter how much he tries to go easy, it's probably gonna hurt.]
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Yeah, something like that... I'm nothing like my sister though. She's cool and strong, a lot stronger than me.
[She knows how Lightning is. She got to see it all when Snow brought the crystal tear along with them, though she already knew what Lightning was capable of.]
But I can try to be like her... Hopefully I can be, someday.
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Hm... Well I haven't known you for too long, but I can tell you're strong enough already. Nothing wrong with having your own mind of strength, either.
But what's she like?
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[...just gonna... do the Lightning Scowl here. There's no real way to describe that so that's what he gets in return.]
But it doesn't mean she's mad. She smiles when she needs to.
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Sounds like someone I know from my world, including the ever present frown. But strong, huh? Sounds like I should try to have a match with her if she ever comes along.
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[Said completely serious and almost immediately after he even starts to say he'd try to spar with her. Lightning's already strong, and considering what her role was when she met her sister again in the ruins of New Bodhum...
...
....yeah, Rokurou would probably get trounced.]
I'm nowhere near how good she is. I only wish I was. [She misses her sister something fierce, but she'll talk her up no problem.]
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[And he's just going to wipe off some of the remaining debris and grime from her exposed back, rechecking the bandage, and then starts cleaning up.]
But I think I've done everything for now. Healing magic or not, at least this way it won't get infected and you can save your energy until you've rested up.
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Thanks... I'll probably go back to the apartments where we're staying to try to rest, then, and keep an eye on it. You're not so bad.
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But I can walk you back. No offense, but with the way you are right now, you're kind of a sitting duck.
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