storyevents: (pic#13311336)
storyevents ([personal profile] storyevents) wrote in [community profile] realmofstories2020-11-01 04:00 pm

Chapter 06: Act I

FRANKENHYDE: ACT I—





§ instructions.

Frankenhyde Act I is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels.

A few reminders. The city's setting is steampunk themed, so while for the most part it follows ye old Victorian England style, you have a lot of Industrial accents and odd machines about, including small airships. There is a river, so ports and docks are available but although this place may seem large, it's actually a finite space. Sailing down the river will be an endless loop back to the start with fog being the only visible "boundary." Passing through this fog will them back to where they were. There are also numerous research labs and other buildings, but many of them are locked or sealed behind an invisible barrier so no one can enter. The "locals" are all blots, so they are more like living puppets that will have minimum response to anyone who tries to interact with them. Most are neutral, but will attack if provoked. There are also some that are immediately hostile, and are differentiated by the sparks of electricity they generate around their bodies. The "safe zone" for this campaign will be a designated apartment building. Everyone can either bunk together or choose their own room.

Finally, just to be clear, characters who are assigned roles will know beforehand and can either communicate with their partner beforehand or just wait until they're in the scene. To get to their scene, characters must enter a specially marked door in the apartment building to be transported into their scene. They will automatically return upon completion (or if something goes horribly horribly wrong). Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.

Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.





§ sub quests.

Everyone is free to participate in the Sub Quests. There are no specific top levels, so you're free to incorporate them however you wish in your own top level.

¶ I. Help the Scientists. A lot of work needs to be done to help the research experiments be a success, some of it a bit more unsavory than the rest.

  1. Gather Ingredients.There are a lot of things that go into creating life, so cue the fetch quest. Items range from organs from wildlife to various plants and herbs to tools such as thread, needles, and large bolts. These items can be found throughout the town and outside of the forest and can be left at either of the buildings that is set for Frankenstein's and Jekyll's laboratories. Do note that no one except those who are cast for the scenes can go inside (there is an impenetrable barrier that will shock anyone who tries to enter).

  2. Bzzzzt. The scientists also need to generate a lot of electricity. Outside each laboratory are various generators used to harness and conduct electricity: lightning rods that can be attached anywhere, strange boxes that need to be powered, and even an odd looking metal ball that can be opened to physically capture lightning. Just be careful to not get shocked!


¶ II. Help the Locals. Like most damaged stories, the local townspeople are not real but Blots taking the form of the original residents. Most are friendly and continue about their lives without paying much attention to the Aspect and providing basic assistance or keeping out of their way. They do not speak but seem to understand if communicated to.

  1. Science Fair. There is a local science fair being held that anyone can participate in! Rewards...aren't that great, but it's the experience that matters. But as expected, things don't go smoothly as various experiments and projects go awry. With the technology as it is, this can be even more dangerous as more than one is dealing with explosive fuel or have way out-of-the-box inventions such as flying motorized bikes or small automaton of some kind.

  2. Dangerous Blots. There are some blots who are badly damaged by Erasers and are more prone to attack. Those that have small electric sparks around them will have jerky movements and must be subdued or destroyed. There are also real Erasers lurking about, taking the form of unidentifiable homunculus and small chimera.


¶ III. Trick-or-Treat! It seems everyone came in time for Halloween. Although not quite as festive as current day, the children still participate in some lighthearted trick-or-treating. The Aspects are free to participate either in wearing costumes, doling out candy, or playing tricks, but they will want to keep an eye out. Some of these costumes appear too good, and some unfortunate accidents and incidents will reveal odd mutant experiments have escaped and mingled with the crowds. Most are not hostile and just cause accidents and disturbances, so they can be gathered and returned to the various research labs. Others may prove a bit more "bite-y" so more force may be necessary to subdue them.

¶ IV. Wildcard. Make up your own prompt!




smolders: (☸ 243)

WHY

[personal profile] smolders 2020-11-22 05:34 am (UTC)(link)
[It could have been a fancy research prototype, the Storyteller will surely be able to figure something out.

After doing a quick check on the mirror and impressed that it hasn't suffered any damage, Eugene readies it again like a shield.]


On it!

[And when the lightning strikes, he'll once again aim it to reflect at the plant, this time hoping to aim at the main body.]
izanyagi: Doujin scan by <user name=pixle> (NOPE.AVI)

For this tag haha

[personal profile] izanyagi 2020-11-22 05:41 am (UTC)(link)
[Much like the first strike, it tears into the creature, but this time, having touched it's...vital organs (??? would that count in plants? he's not sure. Does science really matter?) the entire plant goes up in a large explosion, slowly sending pieces of the creature all around them, landing on them and their costumes.]

Disgusting.

[Yu flicks at one of them on his shoulder. But it appears to be 'defeated' at least.]

I think we've taken care of the situation.
smolders: (☸ 133)

/crying into hands

[personal profile] smolders 2020-11-22 05:44 am (UTC)(link)
[HAH! Eugene gets to cheat by using the mirror to help deflect some of the carnage...but some still gets on him, anyway. Ugh...gross... It was just a plant but why does it seem more...fleshy.]

I should hope so as I do not want to have to do that again. [Remembering the storyline, he looks at Yu.] But where did it come from? Someone's experiment gone wrong?
izanyagi: Doujin scan by <user name=pixle>  | Please PM before taking! (Hell no)

>B] (I'd say I'm sorry but that would be a lie)

[personal profile] izanyagi 2020-11-22 05:46 am (UTC)(link)
[He nods, not even all that fazed, considering.]

That's right. I have a feeling this might be the work of Victor. We need to go to his place, as quickly as our feet will take us.

[And certainly not notice the tiny but of plant that is managing to get away. Honestly with everything everywhere it would be hard to see.]
smolders: (☸ 093)

/i will remember this/ B||||

[personal profile] smolders 2020-11-22 05:49 am (UTC)(link)
Victor's, huh? Hate to leave the clean up to someone else—[Not really, he really doesn't mind it at all.]—but you're right, we should go. Lead the way, Clerval!

[Indeed, that little bit of plant will burrow underground with everyone completely unaware until it makes its reappearance in the future......]