storyevents: (pic#13311336)
storyevents ([personal profile] storyevents) wrote in [community profile] realmofstories2020-11-01 04:00 pm

Chapter 06: Act I

FRANKENHYDE: ACT I—





§ instructions.

Frankenhyde Act I is underway! This is the designated log for all Main Scenes. Others are free to create their own toplevels for the Sub Quests, which are detailed below. Each Main Scene has their own unique toplevel and those cast into the roles are to thread their scene under each. All scene instructions are provided in the toplevels.

A few reminders. The city's setting is steampunk themed, so while for the most part it follows ye old Victorian England style, you have a lot of Industrial accents and odd machines about, including small airships. There is a river, so ports and docks are available but although this place may seem large, it's actually a finite space. Sailing down the river will be an endless loop back to the start with fog being the only visible "boundary." Passing through this fog will them back to where they were. There are also numerous research labs and other buildings, but many of them are locked or sealed behind an invisible barrier so no one can enter. The "locals" are all blots, so they are more like living puppets that will have minimum response to anyone who tries to interact with them. Most are neutral, but will attack if provoked. There are also some that are immediately hostile, and are differentiated by the sparks of electricity they generate around their bodies. The "safe zone" for this campaign will be a designated apartment building. Everyone can either bunk together or choose their own room.

Finally, just to be clear, characters who are assigned roles will know beforehand and can either communicate with their partner beforehand or just wait until they're in the scene. To get to their scene, characters must enter a specially marked door in the apartment building to be transported into their scene. They will automatically return upon completion (or if something goes horribly horribly wrong). Threading all of that isn't necessary, but it's to help give a better idea that characters can take a break between scenes or wait a bit to help with other things like the Sub Quests.

Feel free to refer to the Game Notes for more detailed info as well as ask questions or clarifications.





§ sub quests.

Everyone is free to participate in the Sub Quests. There are no specific top levels, so you're free to incorporate them however you wish in your own top level.

¶ I. Help the Scientists. A lot of work needs to be done to help the research experiments be a success, some of it a bit more unsavory than the rest.

  1. Gather Ingredients.There are a lot of things that go into creating life, so cue the fetch quest. Items range from organs from wildlife to various plants and herbs to tools such as thread, needles, and large bolts. These items can be found throughout the town and outside of the forest and can be left at either of the buildings that is set for Frankenstein's and Jekyll's laboratories. Do note that no one except those who are cast for the scenes can go inside (there is an impenetrable barrier that will shock anyone who tries to enter).

  2. Bzzzzt. The scientists also need to generate a lot of electricity. Outside each laboratory are various generators used to harness and conduct electricity: lightning rods that can be attached anywhere, strange boxes that need to be powered, and even an odd looking metal ball that can be opened to physically capture lightning. Just be careful to not get shocked!


¶ II. Help the Locals. Like most damaged stories, the local townspeople are not real but Blots taking the form of the original residents. Most are friendly and continue about their lives without paying much attention to the Aspect and providing basic assistance or keeping out of their way. They do not speak but seem to understand if communicated to.

  1. Science Fair. There is a local science fair being held that anyone can participate in! Rewards...aren't that great, but it's the experience that matters. But as expected, things don't go smoothly as various experiments and projects go awry. With the technology as it is, this can be even more dangerous as more than one is dealing with explosive fuel or have way out-of-the-box inventions such as flying motorized bikes or small automaton of some kind.

  2. Dangerous Blots. There are some blots who are badly damaged by Erasers and are more prone to attack. Those that have small electric sparks around them will have jerky movements and must be subdued or destroyed. There are also real Erasers lurking about, taking the form of unidentifiable homunculus and small chimera.


¶ III. Trick-or-Treat! It seems everyone came in time for Halloween. Although not quite as festive as current day, the children still participate in some lighthearted trick-or-treating. The Aspects are free to participate either in wearing costumes, doling out candy, or playing tricks, but they will want to keep an eye out. Some of these costumes appear too good, and some unfortunate accidents and incidents will reveal odd mutant experiments have escaped and mingled with the crowds. Most are not hostile and just cause accidents and disturbances, so they can be gathered and returned to the various research labs. Others may prove a bit more "bite-y" so more force may be necessary to subdue them.

¶ IV. Wildcard. Make up your own prompt!




chatwithdeath: (Just another corpse.)

[personal profile] chatwithdeath 2020-11-09 03:48 am (UTC)(link)
Ah. Well, unless it's a disaster, a few months is no time for any significant change.
twilightskey: (There's a place I'd like to be)

[personal profile] twilightskey 2020-11-09 10:37 pm (UTC)(link)
Mm... I guess that's true. It just feels like a long time.

[He floats in the water, his tail flicking beneath him to keep him afloat.]

Sometimes things change really quickly, though. One time back home, it felt like everything was changing really quickly.
chatwithdeath: (Calling)

[personal profile] chatwithdeath 2020-11-10 05:06 am (UTC)(link)
It can seem that way... time tends to be a funny thing like that.
twilightskey: (Oh?)

[personal profile] twilightskey 2020-11-10 09:06 pm (UTC)(link)
Yeah...

[His tail swishes a bit, causing the water around them to ripple.]

Have you had any luck helping out with the draft? I was going to look for ingredients for things once 'i was done here...
chatwithdeath: (Just another corpse.)

[personal profile] chatwithdeath 2020-11-10 10:05 pm (UTC)(link)
Yes, I have. My essence has fair knowledge when it comes to these ingredients; I already delivered them and kept some extra for myself.

What about you?
twilightskey: (That's right!)

[personal profile] twilightskey 2020-11-10 10:28 pm (UTC)(link)
Wow. You're pretty good at this, huh? [He's always impressed by her knowledge of potions.]

I was trying to collect ingredients, too. But I'm not always sure what I'm looking for...
chatwithdeath: Art by: Aralez (Haunt)

[personal profile] chatwithdeath 2020-11-11 08:09 am (UTC)(link)
I can't be sure if I'm good or if it's more the essence handling it. [But she did take notes.]

Would you like me to help you?
twilightskey: (Smile)

[personal profile] twilightskey 2020-11-13 10:41 pm (UTC)(link)
Maybe it's both. You do seem really smart. [And he means it. Noami knew a lot about things, it seemed.]

Yeah, I'd really appreciate it. Some of these plants I've never seen before.
chatwithdeath: (Calling)

[personal profile] chatwithdeath 2020-11-15 09:41 pm (UTC)(link)
Hm... well, I suppose I always did learn quickly. [Not exactly a compliment she like to laud since 'learning quickly' has been used in other, inhumane ways.]

I understand. The monochrome in this story doesn't help either, but fortunately, there are other factors that can be used in order to locate them.
twilightskey: (Oh?)

[personal profile] twilightskey 2020-11-16 01:28 am (UTC)(link)
There are? Like what?

[Roxas is ready to learn your secrets, Sensei.]
chatwithdeath: (Just another corpse.)

[personal profile] chatwithdeath 2020-11-16 02:37 am (UTC)(link)
Plants vary in shape so always look closely at the blooms, leaves, or size. Recognizing patterns that would be present in their typical coloration can help, too. You could try going by smell if you have the sense for it, but I don't recommend it. Everything must be handled with caution until you're certain it's nontoxic or any toxins will only be dangerous through various methods of contact.
twilightskey: (?!)

[personal profile] twilightskey 2020-11-16 11:20 pm (UTC)(link)
Woah, really? You could get poisoned just by smelling some plants?

[That sounds extremely dangerous!]

How do you know all the patterns you need to remember?
chatwithdeath: Art by: Aralez (Haunt)

[personal profile] chatwithdeath 2020-11-17 04:54 am (UTC)(link)
Oh yes. Never be too cautious when it comes to nature.

[Wasn't it all so innocent before?]

I don't remember all of them, but I do take notes and reference them when I need to.
twilightskey: (Oh?)

[personal profile] twilightskey 2020-11-17 06:04 am (UTC)(link)
Geez... and I thought plants that tried to eat you were scary enough.

[He's going to give nature a healthy respect from now on.]

Oh, like a journal? That would be pretty handy.
chatwithdeath: Official Art (Consider the facts)

[personal profile] chatwithdeath 2020-11-17 09:32 am (UTC)(link)
Yes well, if you die around them, they'll still eat you. It'll just be a longer process.

[And they wouldn't be alone in it.]

Yes. I originally used the journal we were provided, but there are some notes you may not want to accidentally send to people.