Jean Kirstein (
rustyhonesty) wrote in
realmofstories2020-06-11 11:55 pm
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Entry tags:
Be Our Guest
Characters: Jean Kirstein [Beast (Beauty and the Beast)] & Open
Campaign: Break
Format: [ brackets ]
Open
Summary: Party in Beast's Castle because otherwise the furniture won't stop being pain.
Invitation...
[At the beginning of the week, a message arrives on the journals.]
Sender: Beast | Jean Kirstein
Recipient: Everyone
Because the living furniture in my house won't stop bothering me and putting decorations up when I'm not looking, I guess I have no choice but to invite everyone over for a "housewarming" party. Please, do come over. It'll please them and they'll return to normal. I hope.
Friday, 5 pm.
[Jean is actually pretty good at drawing, so there's a small sketch of the castle he lives in and a map from the center of the town to where he lives in.]
Be careful though. Wolves live around the castle.
Party itself
Outside
[As warned by Jean, there are wolves stalking the castle around. It's still unclear what their objective there is, but they won't attack groups of people. Just if you happen to come around alone they might, unless they're distracted by something.
On the front yard there is a beautiful rose garden filled with red roses as far as eye can see. It's the best kept part of the whole yard.
At the back of the castle there's also a maze made of rose bushes. It's not as well kept and who knows what you find in the maze. Maybe even more living furniture who've gotten lost? Wolves? A mystery.]
Lobby, dining hall, living room & ballroom
[As you walk inside the lobby is huge. Walking coat racks come take any coats and hats guests may have and the candelabras are excitedly trying to get a peek at everyone. There's a huge staircase with three directions: east wing, west wing and the ballroom in the middle.
To the right of the stairs is the door to the dining hall. A beautiful feast has been made by the various kitchen tools. The living trays with wheels come give everyone drinks and appetizers and the chairs move to coax people into sitting down. Even the food is served automatically - all you need to do for them to stop is raise a hand and say "enough". Same with the beverages. But be careful, some of the utensils are ticklish.
Before the feast starts, however, there's a dance sequence performed by the various "members" of the "kitchen staff". No singing, however, as they've not been upgraded to singing or talking yet.
To the left of the stairs is the living room. There are nice sofas to sit down and when you do, a footstool that's as excited as a dog runs to give you a place to rest your legs. The candelabras from earlier light the fireplace for some nice relaxing time.
The middle room of the stairs leads to a very huge ballroom. There the dancing can happen. There is a grand piano and other smaller instruments at the back that begin playing oddly familiarcoughdisneycough tunes. The lights also dim a bit to give a romantic atmosphere.
There's also an open access to the balcony with the view to the rose maze. Maybe you'll see someone or something stuck there...]
East Wing & West Wing
[If curiosity gets you, you are more than welcome to walk to the east wing. There suits of armor line up the hallway, giving a nice medieval vibe to the place. There are a few well-kept bedrooms the guests are allowed to rest in. Of course, the wardrobes eagerly offer anyone pyjamas for use. Watch out for the dust...
There is also a study with a small bookshelf with books in france and on the table there is a hand mirror. If you take it into your hands while thinking about someone, it shows them and what they're doing ... if they're in this world.
To get to the west wing, however, you need to be able to get past furniture keeping watch. It's mostly a small clock that ticks just a bit louder whenever someone approaches and a few brooms that shoo people back. It's not, however, impossible to get past them.
Inside the hallway, broken suits of armor fill up the hallway with torn carpets and paintings giving the place a very haunted feeling. At the very end of the hallway, one bedroom stands. The inside of the room looks even worse than the hallway. Only the bed seems lately slept in and in in somewhat good shape.
By the window there's a table that seems in very good shape with a rose in a glass dome. There's a magical aura about it and there is single petal that has fallen out of it, still fresh and reminding that it's there. The dome is easy to lift, but doing so might not be a good idea as it might just bring around an angry Beast.]
Campaign: Break
Format: [ brackets ]
Open
Summary: Party in Beast's Castle because otherwise the furniture won't stop being pain.
Invitation...
[At the beginning of the week, a message arrives on the journals.]
Sender: Beast | Jean Kirstein
Recipient: Everyone
Because the living furniture in my house won't stop bothering me and putting decorations up when I'm not looking, I guess I have no choice but to invite everyone over for a "housewarming" party. Please, do come over. It'll please them and they'll return to normal. I hope.
Friday, 5 pm.
[Jean is actually pretty good at drawing, so there's a small sketch of the castle he lives in and a map from the center of the town to where he lives in.]
Be careful though. Wolves live around the castle.
Party itself
Outside
[As warned by Jean, there are wolves stalking the castle around. It's still unclear what their objective there is, but they won't attack groups of people. Just if you happen to come around alone they might, unless they're distracted by something.
On the front yard there is a beautiful rose garden filled with red roses as far as eye can see. It's the best kept part of the whole yard.
At the back of the castle there's also a maze made of rose bushes. It's not as well kept and who knows what you find in the maze. Maybe even more living furniture who've gotten lost? Wolves? A mystery.]
Lobby, dining hall, living room & ballroom
[As you walk inside the lobby is huge. Walking coat racks come take any coats and hats guests may have and the candelabras are excitedly trying to get a peek at everyone. There's a huge staircase with three directions: east wing, west wing and the ballroom in the middle.
To the right of the stairs is the door to the dining hall. A beautiful feast has been made by the various kitchen tools. The living trays with wheels come give everyone drinks and appetizers and the chairs move to coax people into sitting down. Even the food is served automatically - all you need to do for them to stop is raise a hand and say "enough". Same with the beverages. But be careful, some of the utensils are ticklish.
Before the feast starts, however, there's a dance sequence performed by the various "members" of the "kitchen staff". No singing, however, as they've not been upgraded to singing or talking yet.
To the left of the stairs is the living room. There are nice sofas to sit down and when you do, a footstool that's as excited as a dog runs to give you a place to rest your legs. The candelabras from earlier light the fireplace for some nice relaxing time.
The middle room of the stairs leads to a very huge ballroom. There the dancing can happen. There is a grand piano and other smaller instruments at the back that begin playing oddly familiar
There's also an open access to the balcony with the view to the rose maze. Maybe you'll see someone or something stuck there...]
East Wing & West Wing
[If curiosity gets you, you are more than welcome to walk to the east wing. There suits of armor line up the hallway, giving a nice medieval vibe to the place. There are a few well-kept bedrooms the guests are allowed to rest in. Of course, the wardrobes eagerly offer anyone pyjamas for use. Watch out for the dust...
There is also a study with a small bookshelf with books in france and on the table there is a hand mirror. If you take it into your hands while thinking about someone, it shows them and what they're doing ... if they're in this world.
To get to the west wing, however, you need to be able to get past furniture keeping watch. It's mostly a small clock that ticks just a bit louder whenever someone approaches and a few brooms that shoo people back. It's not, however, impossible to get past them.
Inside the hallway, broken suits of armor fill up the hallway with torn carpets and paintings giving the place a very haunted feeling. At the very end of the hallway, one bedroom stands. The inside of the room looks even worse than the hallway. Only the bed seems lately slept in and in in somewhat good shape.
By the window there's a table that seems in very good shape with a rose in a glass dome. There's a magical aura about it and there is single petal that has fallen out of it, still fresh and reminding that it's there. The dome is easy to lift, but doing so might not be a good idea as it might just bring around an angry Beast.]
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Usually, one would probably get knocked out over that, but hey, he's The Beast. Perhaps not in the form, but the essence makes him sturdier. Doesn't help with the pain though. The pain sucks and makes it harder for him to focus.]
You're a monster, that's what you are.
[Meanwhile, the previous clock and a few cleaning furniture have gone over to the party-goers to seek help because they're not sure what they could do. Whether anyone follows them or not is a matter entirely different.]
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All you had to do was let me see what's behind the door! Is there something embarrassing in there~?
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It's none of your business.
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He quickly followed the castle staff's lead, finding himself in the West Wing... ]
[ And of course who was causing trouble? Hyde. Again. Dojima had to hold back an exasperated sigh, watching the child with an adult's body attack who he suspected was the owner of the Mansion. ]
[ Well, he couldn't just let Hyde keep getting away with this... even if Hyde had it out for him, this time, he had some tools to help and a better handle of his new skills. ]
[ For a moment, he closed his eyes-- focus.
Call upon those who swore loyalty to you-- ]
[ A blinding light-- an arrow? Shot out and just barely missed Hyde's face, striking the wall next to his head-- if he followed the trajectory, he'd see a red, long hair'd man standing with a...harp? bow? Aiming at him.]
You just can't help yourself, can you, Hyde?
[ That was definitely Dojima's voice, but he wasn't immediately visible... ]
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Still hiding behind your toys, coward?! [He could only see the archer aiming his weapon in his direction. That's new, and annoying. At least he's not messing with the door anymore.]
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[ The Archer pulled back his bow strings-- playing a surprisingly pretty melody-- before waves of energy shot out, towards Hyde--
But in a way that should be easy enough for the man to dodge. This wasn't to hurt Hyde, after all-- ]
[ It was to pull his attention away from the Door, and Jean. ]
But at least there be no Shizuo-san involvement this time.
[ Dojima appeared further down the Hallway, with that other knight-- the one Hyde had brutalized on their first interaction--at his side. ]
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[He crosses the hallway, moving unpredictably to make it difficult for the archer to aim. He plans to tackle him, knock him down and proceed further back after Dojima. The monster was on a mission to kill a man, no matter what stood in his way.]
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The clock also follows him inside now.]
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Well, that's good to know that you're not holding that part against me now.
[ But Dojima and his Knight was pulling back-- ]
[ Towards a large ornate window, glass shattered all over.
The Knight grabbed hold of his King, and with a LEAP-- ]
[ Jumped out the window into the garden below. Was Dojima just trying to make his escape, or did he have something else planned? ]
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[He tosses pillar in their direction while they're still falling.]
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[ That's gonna sting in the morning... ]
[ Gawain however was standing tall, waiting for Hyde whenever he'd follow them down, sword drawn and at the ready. ]
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[ Gawain would bring his sword to bear, blocking Hyde's clawing attack-- but only just, the strain obvious on the knight's face. Easy enough for Hyde to grip onto the blade--
Dojima meanwhile was only barely keeping his balance after the shockwaves. It was probably those new boots of his--
But, okay, how could he do this? There was a garden wall to the side, with some ornate sculpting... Pity the sculptors, but it could work for this situation.
Dojima made his move, running low to hide behind the wall-- but not quite low or fast enough for Hyde NOT to see him. Hopefully he'd do what Dojima was hoping he would and not... something else immediately dangerous. ]
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There you are! [He lets go, giving Gawain a good kick before turning his attention toward Dojima.]
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[ Well, they were more just cuffs with a matching gem stone one side instead of a chain, but he was promised they'd be able to handle what he needed. ]
[ Gawain, for his part, vanished upon hitting the ground... no need for him to be a distraction right now. ]
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[ Well, not quite. It caught his cheek and forehead, blood dripping down his face, but Dojima barely noticed as he leap forward, slapping the open cuffs onto Hyde's wrists. ]
[ One fist, two fist--
Bound fist, subdue fist. ]
[ A arch of magic light lept from one gem to the other and back again, forming the 'chain' to keep Hyde's arms together. And he'd find that no matter how he pulled them...
They'd pull his wrists together with the same strength, like they were reflecting his own power back at him. ]
[ Dojima pulled back into the brush for a second, noting he'd might need to use the other set of cuffs soon... after all, Hyde's entire body was a weapon. He'd need to see how the other man would take the... entrapment.]
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What the hell is this?! [He tries to break free of the handcuffs, but they were as tough as he was. He swings his arms into the nearby wall, trying to break them that way. He screams in frustration when it didn't work. No. No no no! No one locks him away like this!!] I'll kill you!
[He starts smashing into everything, making his way toward Dojima's hiding place.]
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[But still, the man was mobile and angry. His hands being caught helped, but the second pair of cuffs could fit around ankles--]
[A harp played again, and Hyde would have to do some dodging to avoid the magic streams of sound coming at him from the window he'd lept from. One of Dojima's knights was still up there, and was aiming at Hyde's feet... looking to trip him up. ]
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[ Again they pulsed from magic, an arc of light flitting from gem to gem, and pulling Hyde's feet together before he could make the jump. ]
[ Dojima rolled to the side, his dress shirt torn with scratches and friction burns obvious on his chest and thighs, letting out a deep, held in breath. ]
Geez, kid. You don't make this shit easy.
[ Where were his cigarettes... ]
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Get these damn things off me!
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[ Dojima got up, wincing from the pain on in his knees and legs now, pulling out a cigarette from his pocket and the lighter he bought from the other. Flick, flick--
Foom. His cigarrette lighted, he took a long, looong drag, before letting out the smoke from his lips with a sigh. ]
Not till we talk, kid.
[ Glancing around the garden... woof. It was wrecked, he'd really need to apologize to the host; Dojima noticed an undamaged chair, and walked over to it, pulling it back near where Hyde was.
But not too near. The man still had fangs, after all. ]
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... Hrm.
[ Well, if he's always complaining about Dojima's 'toys'... ]
[ Arthur inside him protests as Dojima pulls Excalibur, sheath and all from his body, placing it carefully against a nearby tree. And then his dagger, and shield, all of them placed carefully down. He didn't bring his spear with him today, so no need to worry about that. Dusting his hands off, Dojima returns to the chair, watching Hyde struggle. He was too far away to grab his weapons in time if Hyde did break free, leaving him completely at the other man's mercy. ]
... There. No Toys. And I'm too tired now to summon anymore of the Knights of the Round Table, so it's just you and me here.
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