A. Chess Games [This was... noooot something he was used to, really. But after freezing in the first act, there was NO WAY he was going to do the same this time.
He couldn't, wouldn't let Alice down.
Faced with the giant board in front of him, he stayed back long enough to get the hang of how the different pieces moved. While chess itself was unfamiliar, it reminded him of other games back at the Rock, with specific rules for specific roles. Once he felt he had the hang of enough of it, he stepped into the space of a knight, drawing his sword at the same time. He didn't feel confident with it, but he felt better with something in his hand.
What commenced was an intense round of chess, with Gobo surging ahead whenever he could, trying to best work the board from his placing. The first time one of the clones came for him, he panic-swung the sword- and looked up from that cringe to discover that the twisted clone had disappeared. It... it worked? -It worked on enemies! With new confidence he took the space and looked around, waiting for his next turn.
Join him in fighting? Or warn him about that bishop coming up from the other angle, about to take him out...]
B. Manxome Foe [No need to pick up any of the vorpal swords that appeared on the field at the appearance of the Jabberwocky, with his powers' own in hand. The appearance of the monster itself doesn't even startle him much; Poison Cacklers from back at Fraggle Rock are intensely worse than that. The problem was, while Poison Cacklers can usually be dealt with by being quiet and running fast, this Jabberwocky would have to be directly fought.
Keeping his eye on the monster, he gasped sharply as he saw an Aspect in danger-] Watch out!! [-and started running in that direction. The sword he kept out and to one side away from him, but it had that Jabberwocky's name on it.]
C. Wildcard [Feel free to go with something else, or hit me up at zumidotexe to plot something specific!]
no subject
[This was... noooot something he was used to, really. But after freezing in the first act, there was NO WAY he was going to do the same this time.
He couldn't, wouldn't let Alice down.
Faced with the giant board in front of him, he stayed back long enough to get the hang of how the different pieces moved. While chess itself was unfamiliar, it reminded him of other games back at the Rock, with specific rules for specific roles. Once he felt he had the hang of enough of it, he stepped into the space of a knight, drawing his sword at the same time. He didn't feel confident with it, but he felt better with something in his hand.
What commenced was an intense round of chess, with Gobo surging ahead whenever he could, trying to best work the board from his placing. The first time one of the clones came for him, he panic-swung the sword- and looked up from that cringe to discover that the twisted clone had disappeared. It... it worked? -It worked on enemies! With new confidence he took the space and looked around, waiting for his next turn.
Join him in fighting? Or warn him about that bishop coming up from the other angle, about to take him out...]
B. Manxome Foe
[No need to pick up any of the vorpal swords that appeared on the field at the appearance of the Jabberwocky, with his powers' own in hand. The appearance of the monster itself doesn't even startle him much; Poison Cacklers from back at Fraggle Rock are intensely worse than that. The problem was, while Poison Cacklers can usually be dealt with by being quiet and running fast, this Jabberwocky would have to be directly fought.
Keeping his eye on the monster, he gasped sharply as he saw an Aspect in danger-] Watch out!! [-and started running in that direction. The sword he kept out and to one side away from him, but it had that Jabberwocky's name on it.]
C. Wildcard
[Feel free to go with something else, or hit me up at